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Advanced [show]


Odo Dalton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear tan clothing when he does not wear armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. He has brown hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He is happy with his job as a Healer. He turns his eye from what people do, preferring to live and let live. He is skeptical of what others tell him and is slow to trust.

History: Born in the east to a Healer, Odo learned a great deal about his mother's area of expertise. Odo was born on a far eastern forest where he grew up under the tutelage of his mother, an expert Healer. He used his abilities to travel the world and help people.

Motivation: He's looking for his big break; and he desires power and/or immortality

Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Job, Immigrant, Adventurer. Occupation: Healer

Voice: Italian accent

Attributes [hide]

Odo Dalton, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)12 (+1) 14 (+2)10 (+0)
Skills Insight +4, Stealth +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Heward Weston, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He is portly but not overly obese. He wears his hair in dreadlocks. He is very pretty but has cold, dead eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Heward was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His mother was a soldier and died while he was still young. Heward was left his mother's suit of armor and trained in its use and care. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Joker. Flaws: Secretive. Bonds: Attractive, Poor, Military. Occupation: Farmer

Voice: Low and grunting

Attributes [hide]

Heward Weston, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 10 (+0)16 (+3) 12 (+1)13 (+1)
Skills Investigation +5, Religion +5
Senses Passive Perception 11
Languages Common, Druidic, Sylvan, Ignan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: Malachite (4 gp). Golden pearl (110 gp). Golden yellow topaz (900 gp).


Social Check DCs


Bernard Blankley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a lot of dark rich colors, with gold accents. His hair is cut close to his head. His fierce green eyes like to dwell on things.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: A powerful brothel owner made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: A deep hatred of gnolls; and he wants revenge against gnolls

Bonds: Attractive, Enemies, In love, Mentor. Occupation: Jeweler

Voice: Relaxed voice

Attributes [hide]

Bernard Blankley, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 10 (+0)15 (+2) 16 (+3)9 (-1)
Skills Insight +5, Nature +4
Senses Passive Perception 13
Languages Common, Auran, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2600 sp. Freshwater pearl (4 gp). Blue quartz (4 gp). Red spinel (130 gp).


Social Check DCs


Percival Hadleigh, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears tan painted combat armor at almost all times. He has a long chestnut beard with little hanging trinkets. His eyes are likewise green.

Personality: He has always had a great fascination with Human culture. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Percival hails from a village terrorized by drow. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and he has a crush on the local merchant

Flaws: Racist. Bonds: Has a crush, Enemies, Adventurer. Occupation: Fletcher

Voice: Mousy voice

Attributes [hide]

Percival Hadleigh, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)12 (+1) 9 (-1)12 (+1)
Skills Athletics +1, Stealth +4
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +4

Possessions: Just what you see.


Social Check DCs


Guy Lindsay, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he prefers to wear black clothing when he does not wear armor. He wears his chestnut hair up in a very large beehive style do. He is baby faced.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. As long as the job gets done he does not care how it got done.

History: Guy was born in the east. At a young age he loved to build and create. A gifted student he started as a Blacksmith, but he got bored and became a Junk Dealer. He struck the Junk Dealer job and began his own company from there.

Motivation: Balancing his hectic life and new Junk Dealer responsibilities is difficult; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Professionalism, Persistence. Flaws: Ugly, Greedy. Bonds: Poor, Job. Occupation: Junk Dealer

Voice: Middle-eastern accent

Attributes [hide]

Guy Lindsay, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)13 (+1) 13 (+1)8 (-1)
Skills Animal Handling +3, Intimidation +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp.


Social Check DCs

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