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Advanced [show]


Robert Winchester, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He is dressed in earthy colors with a white and pastel handkerchief worn on his right side. Beneath his clothing is a huge mess of scar tissue. He wears his red hair down. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. Through the years after Robert was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Robert's mother didn't care for him much, and the feeling was mutual. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: He wants revenge against goblins; and many goblins want him driven away

Ideals: Artistic. Flaws: Antagonistic. Bonds: Slave, Attractive, Religious, Enemies. Occupation: Weaver

Voice: Prounounces S like Z

Attributes [hide]

Robert Winchester, Male Human Fighter 4
Medium (5'8") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)8 (-1) 13 (+1)15 (+2)
Skills Medicine +3, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 200 gp. Eye agate (10 gp). Black pearl (800 gp). 1 Minor magic item.


Social Check DCs


Gerard Beitz, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with brown lining and desert motifs. His red hair is thinning but still full. His face is scarred and worn.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He always tries to repair and not replace. It was this mentality that drove him into the Merchant business.

History: He served in the navy to pay for his family's outstanding loans. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To find somewhere to settle down; and to end his boredom

Ideals: Persistence, Fighting. Flaws: Ugly, Mundane. Bonds: Military. Occupation: Merchant

Voice: Hissing voice

Attributes [hide]

Gerard Beitz, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 9 (-1)14 (+2) 10 (+0)13 (+1)
Skills Athletics +3, Medicine +2
Senses Passive Perception 10
Languages Common, Sylvan, Gnome
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +2

Possessions: 1900 sp.


Social Check DCs


Chad Bradford, Male Human [Permalink]

Personal [hide]

Description: This man is well dressed, but even with his fine clothing he looks run-down, and sports empty pouches on his belt. His blonde hair is kept up in a ponytail inside a feathered hat. His green eyes lackadaisically let the world flow into them.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bricklayer arts, while his father instructed him in etiquette, music and courtly manner. After coming to the age of reason, Chad took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Since then, he has sought to make the best of life.

Motivation: Further expansion of business; and wishes to resurrect an old love

Ideals: Optimist, Gifted. Bonds: In love, Rich, Job. Occupation: Bricklayer

Voice: Soft and mumbly

Attributes [hide]

Chad Bradford, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)8 (-1) 12 (+1)6 (-2)
Skills Acrobatics +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2500 sp. Rhodochrosite (15 gp). Jet (100 gp). Star rose quartz (50 gp).


Social Check DCs


Percival Stapleton, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely white suit with brown socks and a vest with buckled shoes. He carries with him a set of falchions on his belt, each one with a ruby on the hilt. His red hair is still thick. His thin eyebrows rest above his beady hazel eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He also hits on women, regardless of circumstances.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Percival fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants a kiss; and to settle down with his crush

Ideals: Fighting. Flaws: Ugly, Greedy. Bonds: Has a crush, Religious. Occupation: Slave Trader

Voice: Slurs words

Attributes [hide]

Percival Stapleton, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)12 (+1) 11 (+0)13 (+1)
Skills Acrobatics +4, Persuasion +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Jocelyn Garrick, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a very tight haircut. His green eyes dart from person to person.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Since then, he has sought to make the best of life.

Motivation: Seeks redemption; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Optimist. Flaws: Ugly. Bonds: Religious, Criminal record. Occupation: Adventurer

Voice: Smoker's lung

Attributes [hide]

Jocelyn Garrick, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)15 (+2) 13 (+1)14 (+2)
Skills Insight +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Giant, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. 1 Masterwork studded leather. 1 Breastplate.


Social Check DCs

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