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NPC Generator

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Advanced [show]


Don Quinton, Male Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears a grey vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his grey boots flare out at the collars. His black hair is lengthy and is close to two feet long. He has a tattooed face.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born at the edge of vast plains. He struck it rich when he found rare goods in large quantities. He has since lost track of the people in his past.

Motivation: To end his boredom; and to reunite with his absent mother

Flaws: Insomniac, Mundane. Bonds: Family, Nature, Rich. Occupation: Soapmaker

Voice: Speaks with back of mouth

Attributes [hide]

Don Quinton, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 13 (+1)12 (+1) 13 (+1)15 (+2)
Skills Perception +3, Stealth +5
Senses Passive Perception 15
Languages Common, Draconic
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 4 Antitoxin.


Social Check DCs


Ernest Marley, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'3" has a big stupid grin on his face most of the time. He dresses in collared shirts and wears a proper scarf over his head. His tied-back hair is blonde. His eyes are blue.

Personality: While he acts the brute, he is far gentler than he would appear. He is lazy, self-centered, vain, and jealous.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. His childhood dream was to be a Carpenter, but he was a colossal failure. He has drifted from career to career and currently works as a Spice Merchant.

Motivation: Wants to have a good time and be beloved; and expand his business

Ideals: Fighting, Artistic, Optimist. Flaws: Selfish. Bonds: Job. Occupation: Spice Merchant

Voice: Prounounces S like Z

Attributes [hide]

Ernest Marley, Male Human Fighter 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)17 (+3) 16 (+3)13 (+1)
Skills Intimidation +3, Survival +5
Senses Passive Perception 13
Languages Common, Auran, Elven, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 400 gp. Black pearl (1200 gp). Lapis lazuli (6 gp). 1 Darkwood Shield. 1 Chain shirt. 1 Chain shirt.


Social Check DCs


Theodoric Harley, Male Human [Permalink]

Personal [hide]

Description: 6'6" and lanky with angular features, he is an attractive figure. He wears a simple blue robe with green stripes complete with hood. His long golden hair reaches down to his waist. His eyes, though not visible through his cowl, are gray.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Theodoric was born the youngest of three triplets. When money was particularly tight he was walking through alleys when he overheard a Mayor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has since lost track of the people in his past.

Motivation: Regain custody of his daughter; and find a way to reverse the transformation of his sister

Ideals: Disciplined, Opinionated. Bonds: Attractive, Family, Poor. Occupation: Mayor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Theodoric Harley, Male Human Fighter 4
Medium (6'6") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)11 (+0) 12 (+1)10 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Arnold Abram, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing a long, grey cloak. His tied-back hair is white. His brown eyes dart from person to person.

Personality: He never swears and excessively uses polite adverbs when speaking. He is used to getting what he wants. In part because he is a meticulous planner.

History: He is a Metallic Dragon in disguise. He made a point of taking high paying jobs and getting most of it up front. He hasn't been sleeping well lately.

Motivation: Wants to work out more often; and he's looking for his big break

Ideals: Optimist, Professionalism, Athletic. Flaws: Insomniac. Bonds: Adventurer. Occupation: Glassblower

Voice: Farmer accent

Attributes [hide]

Arnold Abram, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 14 (+2)11 (+0) 9 (-1)15 (+2)
Skills History +2, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: Just what you see.


Social Check DCs


Randal Jacobs, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear black clothing when he does not wear armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a black handlebar mustache and slicked back black hair. His eyes are likewise brown.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. Days after completing his studies, news broke out that his hometown was attacked by drow. Randal was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: Revenge; and a deep hatred of drow

Ideals: Joker. Bonds: Attractive, Enemies, Religious, Mentor. Occupation: Marshal

Voice: Soothing and warm

Attributes [hide]

Randal Jacobs, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 7 (-2)12 (+1) 10 (+0)15 (+2)
Skills Insight +2, Performance +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs

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