Geoffrey Fidget, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'3". He wears a robe, a symbol of death around his neck, and a flail on his belt. His red hair has been sun bleached extensively. His eyes are hazel and catlike.
Personality: He likes to make people angry or surprised. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Geoffrey lived on a farm with his father, near the main road leading to a nearby town. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Soapmaker for hire.
Motivation: His spouse's relatives view him with great suspicion; and to unite with his brother
Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Family, Job. Occupation: Soapmaker
Voice: Old Prospector
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 13 (+1) | 13 (+1) | 18 (+4) | 6 (-2) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +6
Possessions: 300 gp. Solid gold idol (900 gp). 1 Masterwork Uncommon Weapon.
Rolf Thornton, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a weathered and beat up set of banded mail beneath an oversized green coat. He sports a long brown beard, and similarly colored long hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is witty, but his monotone delivery comes off as unnerving He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted necromantic powers by his dying sister.
Motivation: He is not mentally stable, and does not behave rationally; and marry his sister to traveling adventurers
Ideals: Joker, Gifted. Flaws: Insane. Bonds: Poor. Occupation: Navigator
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 7 (-2) | 12 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
Possessions: Just what you see.
Ralf Coombs, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a simple burlap shirt and baggy pants. He conceals his scythe with his veritable burlap sack of a shirt. His long red hair reaches down to his waist. His eyes are brown.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Sold as a small child to a slaver, Ralf was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Ralf abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: A deep hatred of goblins; and he loathes his own lifestyle
Flaws: Depressed, Shy. Bonds: Mentor, Adventurer, Enemies. Occupation: Map Maker
Voice: Pirate accent
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2900 sp. Deep green spinel (140 gp). Rhodochrosite (11 gp). Hematite (11 gp). 1 Breastplate. 1 Half-Plate. 1 Half-Plate.
Frederick Walpole, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears yellow painted combat armor at almost all times. His long golden hair reaches down to his waist. He is very pretty but has cold, dead eyes.
Personality: A deeply religious man he believes everything happens for a reason. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He is a Maurezhi in disguise. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He is searching for what he claims is his rightful reward.
Motivation: He's looking for his big break.
Ideals: Athletic. Bonds: Attractive, Religious, Adventurer. Occupation: Doctor
Voice: Strong lisp
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 17 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 5 (-3) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 500 gp. White pearl (120 gp). Emerald (1100 gp). Brown-green garnet (120 gp). Black star sapphire (1100 gp). 1 Minor magic item.
Richard Wheatley, Male Human [Permalink]
Personal [hide]
Description: This malnourished man likes to wear ponchos typically of a light white in addition to tight pants. He has done his best to style his auburn hair to look like a famous performer. His eyes are likewise amber.
Personality: A skeptical and narcissistic man, Richard's first love is himself. His second love is also himself. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: He was born in a small desert village. Over the years he perfected his riding and shooting skills. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He feels threatened by others; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Persistence. Flaws: Fearful. Bonds: Poor, Family, Nature. Occupation: Map Maker
Voice: Sleepy voice
Attributes [hide]
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 10 (+0) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Aquan, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp.
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