Lewis Marston, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a well pressed and immaculate suit (or dress). His blonde hair is cut short. His amber eyes lackadaisically let the world flow into them.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born in the east his family was never financially stable. Through the years after Lewis was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Lewis's father didn't care for him much, and the feeling was mutual. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Someone believes him a fraud; and many gnolls want him driven away
Flaws: Antagonistic, Mundane. Bonds: Job, Poor, Enemies. Occupation: Mayor
Voice: Shortens vowels
Attributes [hide]
Medium (5'2") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 39 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 10 (+0) | 15 (+2) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Sylvan, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +5
Possessions: 4000 sp. Moss agate (11 gp). Chrysoberyl (130 gp). Rose (50 gp). 1 Full Plate. 1 Chain shirt.
Patrick Chester, Male Human [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears a tan coat over a violet low-cut shirt, and a broad hat upon his head. His whole body is exceptionally muscular. His red hair is long and unkept. His amber eyes have a joyful gleam in them most of the time.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Locksmith work with an outfit from a few towns over. Locksmith work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg
Flaws: Ugly, Antagonistic. Bonds: Immigrant, Job, Slave. Occupation: Locksmith
Voice: Posh accent
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 11 (+0) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 500 gp.
Drogo Dryden, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is wearing a perfectly clean shirt and pair of pants. He wears his hair in dreadlocks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born in a small island village. Over the years he perfected his riding and shooting skills. He got away from his former life and has fallen to alcoholism.
Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs
Ideals: Passionate. Flaws: Addict. Bonds: Attractive, Has a crush, Nature, Rich. Occupation: Servant
Voice: American accent
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 6 (-2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 400 gp.
Justin Springfield, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears skinny pants and wears a black and white robe with the hood down. He has moderate length golden hair. He is baby faced.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He got into the Spy business at a young age. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He inherited the family business which he has now maintained for 5 years.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and retire the richest man in the north
Ideals: Entrepeneur. Flaws: Emotional, Fearful. Bonds: Job, Criminal record. Occupation: Spy
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 9 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 2200 sp. 1 Tanglefoot bags. 1 Smokesticks. 1 Smokesticks.
Bertram Addington, Male Human [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and wears a custom-built plate barding that's adorned with green lining and desert motifs. His skin is also unnaturally pale. He keeps his white hair in a flapper bob. His eyes are violet and beady.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He has a minor phobia of water and hates getting wet.
History: Born to a Armorer, his father struggled to pay the bills. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has never given up on his painting dream.
Motivation: He feels threatened by others.
Ideals: Artistic. Flaws: Ugly, Fearful. Bonds: Poor, Mentor. Occupation: Locksmith
Voice: pre-pubescent
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 13 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 5 (-3) | 17 (+3) | 6 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Dwarven, Gnoll, Draconic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2
Possessions: 100 gp. Jet (110 gp). Zircon (70 gp). Malachite (4 gp).
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