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Advanced [show]


Godfrey Barclay, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears green leather gloves, a green jacket, and tight pants and is in decent physical shape. He has shaved his head bald. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Godfrey wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He does not believe in violence as a means to an end. He is a dedicated Seamstress but believes his peers are too gung-ho.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He hasn't been sleeping well lately.

Motivation: He is compelled to act according to his religious beliefs; and to get a good night's sleep

Ideals: Disciplined, Pacifist. Flaws: Insomniac, Disease. Bonds: Religious. Occupation: Seamstress

Voice: Squeaky

Attributes [hide]

Godfrey Barclay, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 8 (-1)11 (+0) 9 (-1)9 (-1)
Skills Arcana +2, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Deep blue spinel (600 gp). Zircon (70 gp).


Social Check DCs


Miles Everly, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright green and tan, and wears rings and necklaces with large, colorful gems. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has shaved his head bald. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Miles hails from a village terrorized by drow. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has built up a small fortune and can afford his own way.

Motivation: Many drow want him driven away.

Ideals: Gifted, Joker. Flaws: Ugly, Insane. Bonds: Rich, Enemies. Occupation: Marshal

Voice: Strong lisp

Attributes [hide]

Miles Everly, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 5 (-3)14 (+2) 8 (-1)15 (+2)
Skills Religion +4, Survival +1
Senses Passive Perception 9
Languages Common, Giant, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 600 sp.


Social Check DCs


Bertram Addington, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He carries a battered monstrous two handed axe and tarnished warhammer as well. His white hair is cut jaggedly and amateurishly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born at the edge of vast plains. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is untrained/undisciplined, which makes him dangerous.

Motivation: To pay off his debts; and he is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Impulsive, Insane. Bonds: Attractive, Nature, Debt. Occupation: Stylist

Voice: Relaxed voice

Attributes [hide]

Bertram Addington, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)6 (-2) 14 (+2)13 (+1)
Skills Animal Handling +4, Athletics +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Gerald Garrick, Male Human [Permalink]

Personal [hide]

Description: 6'6" and muscular, this southern man wears a violet shirt with thin green vertical stripes and tan pants. He has wavy auburn hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He can speak with the recently deceased. He is lazy and tries to find solutions quickly.

History: He was born at the edge of vast forest. A few years later when the north was not economically sound they moved to his current location. He was granted martial powers by his dying sister.

Motivation: Wants to work out more often; and he has a rivalry with the church that dominates his actions

Ideals: Athletic, Gifted. Flaws: Lazy. Bonds: Nature, Immigrant. Occupation: Detective

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Gerald Garrick, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)9 (-1) 10 (+0)14 (+2)
Skills Athletics +4, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


John Stanton, Male Human [Permalink]

Personal [hide]

Description: He wears a black costume with the symbols of his god on his torso. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His chestnut hair is cut short with large spiked bangs in the front. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He uses divination through singing.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.

Motivation: To get a good night's sleep.

Ideals: Optimist, Gifted. Flaws: Insomniac. Bonds: Attractive. Occupation: Body Guard

Voice: Deep voice with rolling R's

Attributes [hide]

John Stanton, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 7 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 7 (-2)15 (+2) 11 (+0)15 (+2)
Skills Arcana +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Druidic, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 3200 sp.


Social Check DCs

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