Justin Emsworth, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man is wearing a long, black cloak. He wears a Stetson hat to cover his moderate length chestnut hair. His hazel eyes peer out from beneath his Stetson black hat.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He also is a firm believer in the manly ideal.
History: He got into the Seamstress business at a young age. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He ran away from his former home and has been making his living as a Seamstress for the past few years.
Motivation: Expand his business.
Ideals: Gifted. Flaws: Antagonistic, Impulsive. Bonds: Job. Occupation: Seamstress
Voice: French accent
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 9 (-1) | 9 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 200 gp.
Chad Garfield, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears a yellow cloak and cross-gartered brown stockings. He sports a flattop hair cut. He wears an eyepatch.
Personality: Stoic and calm, he prefers to meditate than take action. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: He was born in the south, but his parents moved at a very young age to the east. When money was particularly tight he was walking through alleys when he overheard a Junk Dealer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.
Motivation: Regain custody of his son; and he is terrified, and will act out of fear
Ideals: Disciplined, Artistic. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Junk Dealer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 14 (+2) | 18 (+4) | 7 (-2) |
Senses Passive Perception 14
Languages Common, Elven, Aquan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp. An abacus with copper, silver and gold markers (90 gp). Solid gold idol (300 gp). Large well-done wool tapestry (400 gp).
Gomory Rutland, Male Human [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. His hair is cut close to his head. He wears large thick round spectacles.
Personality: This man loves dancing and to teach people dancing more than just about anything. He receives visions of the future at random moments
History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Now he works as a dancing tutor during his time off.
Motivation: To share knowledge with the world.
Ideals: Artistic, Gifted, Logical. Flaws: Insane. Bonds: Attractive. Occupation: Priest
Voice: Indian accent
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3
Possessions: Just what you see.
Nicholas Kitchur, Male Human [Permalink]
Personal [hide]
Description: He very much looks the part of a Glassblower. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His silver hair has been sun bleached extensively. His fierce violet eyes like to dwell on things.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is frequently practicing swordplay.
History: He got into the Glassblower business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He'd like to take his coworkers down a peg.
Flaws: Shy. Bonds: Job, Attractive, Military. Occupation: Glassblower
Voice: Soft and mumbly
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 7 (-2) | 11 (+0) | 16 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp. 1 Healer’s kit.
Balimaar Tenley, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he is dressed in an above average manner. He wears a colorful flower in his chestnut hair. His gray eyes are slightly larger than normal.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is obsessed with a lost civilization.
History: He was born into a rich family. A freak accident while working with his Ploughman mother left him crippled. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He's repulsed by the PC; and he desires power and/or immortality
Flaws: Antagonistic, Disease. Bonds: Attractive, Adventurer, Rich. Occupation: Bowyer
Voice: Russian accent
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp. 1 Masterwork Common Melee.
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