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NPC Generator

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Advanced [show]


Henry Marlowe, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light brown in addition to tight pants. He is portly but not overly obese. He has shaved his head bald. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is calm most of the time but flees social interaction. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He used his abilities to trick people and travel the world for free.

Motivation: Expand his business; and further expansion of business

Flaws: Shy. Bonds: Attractive, In love, Rich, Criminal record, Job. Occupation: Carpenter

Voice: Indian accent

Attributes [hide]

Henry Marlowe, Male Human Fighter 4
Medium (5'7") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)13 (+1) 15 (+2)9 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 200 gp.


Social Check DCs


Dustin Abram, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears just a brown suit. His whole body is exceptionally muscular. His red hair is kept up in a ponytail inside a broad hat. His eyes are blue and he is always smoking a pipe.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He got into the Shoemaker business at a young age. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He used his abilities to trick people and travel the world for free.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Joker, Justice. Bonds: Immigrant, Job, Criminal record. Occupation: Shoemaker

Voice: Spits words with contempt

Attributes [hide]

Dustin Abram, Male Human Fighter 4
Medium (5'9") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)16 (+3) 15 (+2)13 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 12
Languages Common, Celestial, Ignan, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. Jet (130 gp). Citrine (30 gp). Silver pearl (130 gp).


Social Check DCs


Percival Hadleigh, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a simple black robe with tan stripes complete with hood. His whole body is exceptionally muscular. His red hair is greying along the sides and has receded to reveal a widow's peak. He has a tattooed face.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He got into the Carpenter business at a young age. Percival liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He inherited the family business which he has now maintained for 6 years.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Immigrant, Job, Nature. Occupation: Carpenter

Voice: Gruff and masculine

Attributes [hide]

Percival Hadleigh, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 10 (+0)11 (+0) 12 (+1)13 (+1)
Skills Athletics +0, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Justin Barney, Male Human [Permalink]

Personal [hide]

Description: This man is well dressed, but even with his fine clothing he looks run-down. He is muscular with a powerful set of arms. He keeps his blonde hair in a flapper bob. His eyes are brown and beady.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: Born in the west his family was never financially stable. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Artistic. Flaws: Ugly, Selfish. Bonds: Family, Poor. Occupation: Cook

Voice: Mousy voice

Attributes [hide]

Justin Barney, Male Human Fighter 4
Medium (6'3") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)15 (+2) 13 (+1)13 (+1)
Skills Acrobatics +4, Insight +3
Senses Passive Perception 11
Languages Common, Gnoll, Auran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3

Possessions: 30 pp. 1 Minor magic item.


Social Check DCs


Adelard Davenport, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'2". He wears clothing that is held on in multiple layers but all of it is in poor condition. He wears his auburn hair up. He is baby faced.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has a small toy that he constantly fidgets with.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with lycanthropy at a very young age, Adelard has worked very hard to control his curse. He got away from his former life and has fallen to alcoholism.

Motivation: To get a good night's sleep; and wants to raise his children well

Ideals: Joker. Flaws: Addict, Disease, Insomniac. Bonds: Poor. Occupation: Dyer

Voice: Low rumbling, strings words together

Attributes [hide]

Adelard Davenport, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)11 (+0) 16 (+3)16 (+3)
Skills Deception +5, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 800 sp.


Social Check DCs

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