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NPC Generator

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Advanced [show]


Hunter Braxton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His brown hair is braided into rings. He has a dull look in his brown eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Hunter was raised in a hard working conservative environment. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has dedicated himself to building a better world.

Motivation: To protect his home; and he has passion for adventuring and risk

Flaws: Depressed, Antagonistic. Bonds: Job, Adventurer, Guardian. Occupation: Armorer

Voice: Shortens vowels

Attributes [hide]

Hunter Braxton, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)10 (+0) 14 (+2)11 (+0)
Skills History +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Godfrey Middleton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he dresses like a well dressed Performer does. He has shaved his head bald. This gray eyed northerner is not easily forgotten.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Godfrey hails from a village terrorized by illithids. He married young, but lost his spouse to illithids. He then took over the family business and is one of the better Performer for hire.

Motivation: He seems to be bored by most things; and expand his business

Flaws: Mundane, Hedonist, Depressed. Bonds: Job, Enemies. Occupation: Performer

Voice: Draws out vowels

Attributes [hide]

Godfrey Middleton, Male Human Fighter 4
Medium (5'5") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)15 (+2) 15 (+2)14 (+2)
Skills Athletics +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Ignan, Celestial
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +4

Possessions: 31000 sp.


Social Check DCs


Rolf Gracey, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing a long, tan, dusty cloak. His auburn hair is slicked back into a classic pompadour. He has gleaming, smiling amber eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is an amazing painter.

History: Born in the east his family was never financially stable. Over the years he perfected his riding and shooting skills. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants a kiss; and he's in love

Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Poor, Nature, Has a crush. Occupation: Baker

Voice: Prounounces S like Z

Attributes [hide]

Rolf Gracey, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)10 (+0) 15 (+2)8 (-1)
Skills Stealth +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 900 sp.


Social Check DCs


Ernest Coombs, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a worn and beaten armor. His silver hair is matted, messy, and big. He tend to wears goggles to shield his eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Gifted from a young age, Ernest studied abroad. Brilliant and gifted he never wanted to apply himself. He now owns his own business.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Opinionated, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Locksmith

Voice: Relaxed voice

Attributes [hide]

Ernest Coombs, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)14 (+2) 18 (+4)14 (+2)
Skills Investigation +4, Perception +6
Senses Passive Perception 16
Languages Common, Terran, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Cory Norton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He tends to wear a large tan jacket. He has a very tight haircut. His eyes are a pleasant hazel.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He does not believe in violence as a means to an end. He is a dedicated Sage but believes his peers are too gung-ho.

History: Cory was raised in a hard working conservative environment. He worked as a nervous Sage and found it very stressful. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To prove his worth to the world; and he's looking for his big break

Ideals: Pacifist. Flaws: Antagonistic, Impulsive. Bonds: Poor, Job, Adventurer. Occupation: Sage

Voice: Mumbles to self between sentences

Attributes [hide]

Cory Norton, Male Human Fighter 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)9 (-1) 12 (+1)15 (+2)
Skills Animal Handling +3, Deception +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. 1 Hourglass. 1 Disguise kit. 1 Masterwork Musical instrument. 1 Disguise kit.


Social Check DCs

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