Gerald Northcott, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'5" has a big stupid grin on his face most of the time. He wears a tight fitting tan shirt and pants. His black hair is styled in orderly dreadlocks. His fair skin shows little sign of his aristocratic breeding.
Personality: Confrontational and typically high on some drug or another. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He has money and likes to spend it; and he desires power and/or immortality
Flaws: Addict. Bonds: Attractive, Rich, Adventurer. Occupation: Junk Dealer
Voice: Squeaky
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 14 (+2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Auran, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 19000 cp.
Gilbert Bristol, Male Human [Permalink]
Personal [hide]
Description: A 5'0" northern man, he tends to wear a large yellow jacket. He wears a wide-brimmed hat to hide his balding. He wears an eyepatch.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Born to a Junk Dealer, his father struggled to pay the bills. His father was a soldier and died while he was still young. Gilbert was left his father's suit of armor and trained in its use and care. He inherited the family business which he has now maintained for 7 years.
Motivation: To unite with his brother; and he is unsatisfied with his job
Ideals: Opinionated. Flaws: Ugly. Bonds: Military, Poor, Job, Family. Occupation: Laborer
Voice: Shortens vowels
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 10 (+0) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Giant, Dwarven, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. 3 Tanglefoot bags. 4 Smokesticks.
Justin Alton, Male Human [Permalink]
Personal [hide]
Description: An older man who wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a lance, but if one is not available he will default to his sai, he is not a threatening figure. His hair, while still mostly brown, has prominent grey streaks. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He got into the Spy business at a young age. He helped his mother out around the business and became quite the natural. By chance he met his brother recently and the two have been together since.
Motivation: Marry his brother to traveling adventurers; and find a way to reverse the transformation of his brother
Flaws: Addict, Terse. Bonds: Family, Job. Occupation: Spy
Voice: Timid voice
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 14 (+2) | 13 (+1) | 6 (-2) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2200 sp.
Roger Home, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a green armored body suit, with a simple blue line shooting up and back down. He has moderate length black hair. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: Roger was born the youngest of three triplets. In his 12th year, his parents were killed by a brigands raid, leaving Roger alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by brigands. Roger was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.
Motivation: His relatives are trying to arrange a marriage; and several ex partners dislike his way of doing things and want revenge
Flaws: Antagonistic. Bonds: Enemies, Family. Occupation: Spy
Voice: Timid voice
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 9 (-1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
Robert Walcott, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, grey cloak. With a patchy chestnut beard and wild chestnut hair. His eyes, though not visible through his cowl, are brown.
Personality: While he acts the brute, he is far gentler than he would appear. He enjoys reading and quiet.
History: His parents moved while he was still in utero so he is the first generation to be born here. He made a point of taking high paying jobs and getting most of it up front. He left for the east, certain he would find work there.
Motivation: To reunite with his old friends; and many brigands want him driven away
Ideals: Fighting, Logical. Bonds: Immigrant, Adventurer, Enemies. Occupation: Knight
Voice: Shortens vowels
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 4)
Armor Class 14
Hit Points 13 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 19 (+4) | 8 (-1) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4
Possessions: 100 gp. 3 Holy water.
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