Alexandre Hartford, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears light armors faded through time and improper care, and is pretty ugly. His hair is silver and curly. This brown eyed westerner is not easily forgotten.
Personality: Aggressive, abrasive, and angry, Alexandre embodies much of what other species detest in the Humans. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. He used his abilities to travel the world and help people.
Motivation: He's repulsed by the PC; and he doesn't get along with people that don't share his tastes
Ideals: Philantrophist, Gifted. Flaws: Ugly, Antagonistic. Occupation: Farmer
Voice: German accent
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 11 (+0) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 100 gp.
Don Harlow, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears an entirely tan suit with pastel socks and a vest with buckled shoes. His black hair is cut short with large spiked bangs in the front. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He now owns his own business.
Motivation: Balancing his hectic life and new Cook responsibilities is difficult.
Ideals: Gifted. Flaws: Addict. Bonds: Job, Religious. Occupation: Cook
Voice: Sleepy voice
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 8 (-1) | 14 (+2) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Auran, Goblin
Attacks Melee +6 / 1d10+4, Ranged +1 / 1d10-1, Grapple +4
Possessions: Black pearl (300 gp). Black pearl (300 gp). Alexandrite (300 gp). Hematite (14 gp). 1 Minor magic item.
Anthony Tindall, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man is dressed in an above average manner. His white hair is lengthy. His eyes, though not visible through his cowl, are brown.
Personality: Cocky and sure of himself, he believes he is the best Tanner born in the past three hundred years. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: His father raised him in a mountain cabin. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has set out to sabotage the competition.
Motivation: He is unsatisfied with his job; and he desires power and/or immortality
Flaws: Hedonist. Bonds: Attractive, Job, Adventurer, Nature. Occupation: Tanner
Voice: Hissing voice
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 11 (+0) | 13 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp.
Chad Beckwith, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and a wedding ring on his right hand. He wears a colorful flower in his auburn hair. His gray unseeing eyes seem to look past you.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He works hard and plays hard.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Chad has worked very hard to control his curse. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wants to raise his children well; and regain custody of his daughter
Flaws: Disease, Hedonist. Bonds: In love, Attractive, Family. Occupation: Layabout
Voice: Slow speaker
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 17 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Infernal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +4
Possessions: 29000 cp.
Cory Graeme, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears light armors faded through time and improper care. He keeps his silver hair in a flapper bob. He has violet eyes and a red hat with a tan feather.
Personality: He is very quiet and rarely speaks above a whisper. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He got into the Fletcher business at a young age. He was an apprentice working in his mother's forge. He left for the west, certain he would find work there.
Motivation: Expand his business.
Flaws: Shy, Insane. Bonds: Immigrant, Job. Occupation: Fletcher
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 15 (+2) | 17 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Goblin, Abyssal, Terran
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 400 gp.
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