Richard Harrington, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a pastel vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his pastel boots flare out at the collars. He wears his red hair up. His half smiles and violet eyes are beguiling and draw you in.
Personality: Overbrimming with self-confidence, Richard isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He left for the west, certain he would find work there.
Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him
Ideals: Impeccable, Justice. Bonds: Immigrant, Attractive, Military. Occupation: Laborer
Voice: Speaks in third person
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 9 (-1) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: Just what you see.
Manfred Beckwith, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a custom-built plate barding that's adorned with black lining and desert motifs. He is an epitome of beauty. His hair is long and blonde with streaks of black, and is pulled back with small black clips. His beard is black, braided, and well cared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: The child of a Navigator, who enjoyed hunting, Manfred was taken on many hunting expeditions. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To be a Navigator again; and he desires power and/or immortality
Ideals: Impeccable. Bonds: Attractive, Job, Nature, Adventurer. Occupation: Engraver
Voice: Uses sign language
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 11 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 7 (-2) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: Just what you see.
Bertram Blankley, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he dresses in black turtlenecks beneath a tan coat with white slacks. His hair is short and brown. He wears crescent spectacles with a black brim.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born in the east, but his parents moved at a very young age to the south. Brilliant and gifted he never wanted to apply himself. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: A deep hatred of illithids; and wants his loneliness to end
Ideals: Joker, Gifted. Bonds: Has a crush, Immigrant, Enemies. Occupation: Farmer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 9 (-1) | 10 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 300 gp.
Simon Haley, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a flail, but if one is not available he will default to his longbow. He has a very tight haircut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: He got into the Roofer business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.
Motivation: To be a Navigator again; and many gnolls want him driven away
Ideals: Athletic. Flaws: Insane. Bonds: Job, Enemies. Occupation: Roofer
Voice: Spits words with contempt
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 16000 cp. Deep green spinel (50 gp). Red garnet (50 gp).
Gunter Tewksbury, Male Human [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright brown and blue, and wears rings and necklaces with large, colorful gems, and he perpetually has his nunchaku ready. He has auburn hair. His violet eyes have a joyful gleam in them most of the time.
Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He always tries to repair and not replace. It was this mentality that drove him into the Baker business.
History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has built up a small fortune and can afford his own way.
Motivation: Revenge.
Ideals: Fighting, Persistence. Bonds: Rich, Attractive, Religious, Enemies. Occupation: Baker
Voice: Spanish accent
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 8 (-1) | 7 (-2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 400 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (10 gp). A roughly beaten golden orb (120 gp). Cloth of gold vestments (120 gp).
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Their contribution stands as a beacon of hope for all adventurers!