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NPC Generator

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Advanced [show]


Ernest Branson, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears long strands of emerald and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His golden hair is thinning but still full. His face is covered beneath a completely black helmet.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Ernest is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. By chance he met his brother recently and the two have been together since.

Motivation: He is greedy; and his relatives are trying to arrange a marriage

Flaws: Depressed, Mundane. Bonds: Rich, Family. Occupation: Sellsword

Voice: Slow speaker

Attributes [hide]

Ernest Branson, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)16 (+3) 14 (+2)12 (+1)
Skills Athletics +4, Intimidation +3
Senses Passive Perception 12
Languages Common, Undercommon, Terran, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp. Golden yellow topaz (200 gp). Golden yellow topaz (200 gp). 1 Everburning torch. 1 Everburning torch. 1 Holy water.


Social Check DCs


Nicholas Sherwood, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He keeps his black hair in a flapper bob. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born in the north. When Nicholas reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To clean up the streets.

Ideals: Justice. Bonds: Attractive, Guardian, Immigrant, Military. Occupation: Detective

Voice: Indian accent

Attributes [hide]

Nicholas Sherwood, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)7 (-2) 13 (+1)15 (+2)
Skills Deception +4, Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp. Silver comb with moonstones (300 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp).


Social Check DCs


Gerard Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He is portly but not overly obese. His long auburn hair is drawn into a two foot long braid. His fierce violet eyes like to dwell on things.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: The child of a Detective, who enjoyed hunting, Gerard was taken on many hunting expeditions. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the west; and wishes to resurrect an old love

Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Nature, In love. Occupation: Spy

Voice: Switch between two voices

Attributes [hide]

Gerard Birkenhead, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 3 (-4)13 (+1) 10 (+0)14 (+2)
Skills Animal Handling +2, Stealth +1
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: Just what you see.


Social Check DCs


Patrick Staurheim, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He typically wears blue cloth garments or leather armor. His broad hat is riddled with cuts and holes. He has green eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is lazy, self-centered, vain, and jealous.

History: Born in the south to a Doctor, Patrick learned a great deal about his father's area of expertise. His homeland was ravaged by war and he spent much of his life rebuilding it. He now owns his own business.

Motivation: Expand his business.

Ideals: Disciplined. Flaws: Ugly, Selfish, PTSD. Bonds: Job. Occupation: Doctor

Voice: Speaks in third person

Attributes [hide]

Patrick Staurheim, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 16 (+3)10 (+0) 10 (+0)13 (+1)
Skills Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. Banded agate (14 gp).


Social Check DCs


Theodoric Soames, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many green ritualistic tattoos. He dresses like a well dressed Mercenary does. He has a chestnut handlebar mustache and slicked back chestnut hair. His face is scarred and worn.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He also has developed a complete distrust of the Navigator profession.

History: Born in the east to a Mercenary, Theodoric learned a great deal about his mother's area of expertise. His childhood dream was to be a Navigator, but he was a colossal failure. He ran away from his former home and has been making his living as a Mercenary for the past few years.

Motivation: Sabotage a competitor.

Ideals: Athletic. Flaws: Ugly, Insane. Bonds: Job, Adventurer. Occupation: Mercenary

Voice: Irish accent

Attributes [hide]

Theodoric Soames, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)14 (+2) 16 (+3)13 (+1) 15 (+2)14 (+2)
Skills Acrobatics +4, Investigation +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 2000 cp.


Social Check DCs

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