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NPC Generator

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Advanced [show]


Don Burton, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is generally shirtless and showing off his tattooed chest. His blonde hair is lengthy. His fierce violet eyes like to dwell on things.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Don is combative with any and all who dare try his patience in the slightest.

History: The child of a Merchant, who enjoyed hunting, Don was taken on many hunting expeditions. From there he went from mercenary job to mercenary job. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to work out more often; and meet up once more with his childhood friend

Ideals: Justice, Athletic. Flaws: Shy. Bonds: Nature, Adventurer. Occupation: Carter

Voice: Booming voice

Attributes [hide]

Don Burton, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 7 (-2)8 (-1) 13 (+1)14 (+2)
Skills Medicine +3, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 6000 cp. 1 Chain shirt. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Raymond Livingstone, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a tight fitting brown shirt and pants. His white hair and beard is wavy and long. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born the only child of a wealthy merchant. His childhood dream was to be a Butcher, but he was a colossal failure. He now owns his own business.

Motivation: Retire the richest man in the west; and sabotage a competitor

Ideals: Entrepeneur. Flaws: Addict, Emotional. Bonds: Immigrant, Job. Occupation: Mortician

Voice: American accent

Attributes [hide]

Raymond Livingstone, Male Human Fighter 4
Medium (5'0") Human, Lawful Neutral (CR 4)
Armor Class 7
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)5 (-3) 15 (+2)13 (+1) 16 (+3)16 (+3)
Skills Insight +5, Performance +5
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +5 / 1d10+3, Ranged -1 / 1d10-3, Grapple +3

Possessions: 18000 sp. A detailed rose, with petals and thorns, constructed of silver and electrum (100 gp). Old masterpiece painting (400 gp).


Social Check DCs


Frederick Denholm, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he likes to wear ponchos typically of a light pastel in addition to tight pants. His blonde hair and beard is wavy and long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Frederick enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend; and retire the richest man in the west

Ideals: Entrepeneur. Flaws: Insane, Antagonistic, Hedonist. Bonds: Criminal record, Adventurer. Occupation: Fletcher

Voice: Italian accent

Attributes [hide]

Frederick Denholm, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 18 (+4)13 (+1) 12 (+1)16 (+3)
Skills History +3, Stealth +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Masterwork manacles. 1 Bullseye lantern. 1 Simple lock.


Social Check DCs


Gerard Asheton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a yellow tunic with grey highlights, and long tan pants that bunch up around his shoes. His blonde hair is knotted and matted. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Gerard was born with his father's beautiful face. He was an apprentice working in his father's forge. He inherited the family business which he has now maintained for 10 years.

Motivation: He wants revenge against brigands; and a deep hatred of brigands

Ideals: Athletic, Philantrophist, Gifted. Bonds: Attractive, Job, Enemies. Occupation: Seamstress

Voice: Sore throat, cough

Attributes [hide]

Gerard Asheton, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)18 (+4) 9 (-1)16 (+3)
Skills Intimidation +5, Medicine +1
Senses Passive Perception 9
Languages Common, Abyssal, Gnoll, Aquan, Goblin
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Kyle Addington, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears rags and sports a simple walking cane. His blonde hair has been sun bleached extensively. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: Kyle was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. From his teen years he was always beautiful and desirable, so people have always doted on him. By chance he met his brother recently and the two have been together since.

Motivation: To unite with his brother; and regain custody of his son

Ideals: Artistic. Flaws: Emotional, Disease. Bonds: Poor, Attractive, Family. Occupation: Merchant

Voice: Australian accent

Attributes [hide]

Kyle Addington, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)14 (+2) 13 (+1)10 (+0)
Skills Athletics +4
Senses Passive Perception 11
Languages Common, Goblin, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 100 gp. 1 Masterwork Light steel shield.


Social Check DCs

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