Guy Dayton, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and is dressed in earthy colors with a white and blue handkerchief worn on his left side. His black hair is cut jaggedly and amateurishly. His brown eyes lackadaisically let the world flow into them.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He feeds upon the attention of others.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better kind of golem.
Motivation: Money/treasure; and his religion dominates his actions
Bonds: Guardian, Attractive, Rich, Adventurer, Religious. Occupation: Spice Merchant
Voice: Timid voice
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 12 (+1) | 13 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 2800 sp.
John Clare, Male Human [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with grey colored cloaks and clothing. He carries with him a set of monstrous two handed axes on his belt, each one with a jet on the hilt. His red hair is still thick. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Stoic and calm, he prefers to meditate than take action. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: The child of eastern immigrants he idolized his father. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. John fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally
Ideals: Fighting, Disciplined. Flaws: Insane. Bonds: Attractive, Immigrant. Occupation: Miner
Voice: Speaks with a cold
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 12 (+1) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp.
Dustin Soames, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He likes to wear darkened spectacles and heavy clothing, no matter the weather. Beneath his clothing is a huge mess of scar tissue. His chestnut hair is cut short. He has a tattooed face.
Personality: He is calm most of the time but flees social interaction. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He served in the navy to pay for his family's outstanding loans. He worked as a nervous Marshal and found it very stressful. He then took over the family business and is one of the better Marshal for hire.
Motivation: Balancing his hectic life and new Marshal responsibilities is difficult; and to be a unemployed again
Ideals: Logical. Flaws: Shy. Bonds: Slave, Military, Job. Occupation: Marshal
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 21 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 9 (-1) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
Possessions: 200 gp.
Adam Budd, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a yellow costume with the symbols of magic on his torso. With bright golden hair and a scraggly beard. He wears a mask on his face.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is lazy and tries to find solutions quickly.
History: Born in the west to a Shepherd, Adam learned a great deal about his father's area of expertise. His father was a soldier and died while he was still young. Adam was left his father's suit of armor and trained in its use and care. He now owns his own business.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Flaws: Lazy. Bonds: Criminal record, Job, Military. Occupation: Shepherd
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 14 (+2) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Terran, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Guy Webley, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His moppish black hair is in a traditional bowl cut. His amber eyes dart from person to person to random spaces in the air.
Personality: He has a massive crush on the younger sibling of the Herbalist who has hired him part-time. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Guy was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Guy liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He would like to get married and retire; and he has a crush on the local locksmith
Flaws: Ugly, Antagonistic. Bonds: Has a crush, Poor, Nature. Occupation: Herbalist
Voice: Booming voice
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 8 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 100 pp. Azurite (6 gp).
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