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NPC Generator

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Advanced [show]


Robert Wellington, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it, he is not a threatening figure. His hair is always cut to a buzz. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Further he is a bit of a stoner and is frequently out of it.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He's since become an addict/alcoholic.

Motivation: To end his boredom; and money/treasure

Flaws: Ugly, Mundane, Addict, Disease. Bonds: Rich. Occupation: Armorer

Voice: Squeaky

Attributes [hide]

Robert Wellington, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)7 (-2) 14 (+2)12 (+1)
Skills Acrobatics +2, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4

Possessions: 200 gp.


Social Check DCs


Percival Kent, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears black trousers with brown and violet striped suspenders. He wears various colorful collared shirts. His hair is golden and curly. He has hazel eyes and a black hat with a brown feather.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is lazy and tries to find solutions quickly.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He's also a talented Laborer, but doesn't like to broadcast it.

Motivation: An old rival family wants him found; and regain custody of his daughter

Flaws: Lazy, Disease. Bonds: Job, Adventurer, Family. Occupation: Sculptor

Voice: Scandinavian accent

Attributes [hide]

Percival Kent, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 6 (-2)17 (+3) 13 (+1)10 (+0)
Skills Religion +5, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Aquan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. 1 Chain shirt. 1 Masterwork studded leather.


Social Check DCs


Wymar Hayhurst, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears professional attire. He is tall, broad shouldered and powerfully built. He keeps his long auburn hair kept up in a rat tail. His blue eyes dart from person to person.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He always tries to repair and not replace. It was this mentality that drove him into the Interpreter business.

History: He was born into a rich family. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has been saving his money to try and buy his brother's freedom.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Persistence. Flaws: Secretive. Bonds: Attractive, Rich, Family. Occupation: Interpreter

Voice: Creaky witch voice

Attributes [hide]

Wymar Hayhurst, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 8 (-1)11 (+0) 13 (+1)14 (+2)
Skills History +2, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Adelard Shirley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He sports a flattop hair cut. His eyes are amber and catlike.

Personality: Always inclined to offer people food he seems plenty friendly. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Sold as a small child to a necromancer, Adelard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He worked as a nervous Courier and found it very stressful. He became a Courier soon after.

Motivation: To be a Bricklayer again; and further expansion of business

Ideals: Philantrophist, Justice. Bonds: Poor, Mentor, Job. Occupation: Courier

Voice: Indian accent

Attributes [hide]

Adelard Shirley, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)12 (+1) 11 (+0)15 (+2)
Skills Athletics +4, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +5

Possessions: 400 gp.


Social Check DCs


Roger Branson, Male Human [Permalink]

Personal [hide]

Description: Standing 6'3", this man wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a halberd, but if one is not available he will default to his falchion. His blonde hair and beard is wavy and long. His amber eyes have a joyful gleam in them most of the time.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: A powerful slaver made him what he is. Through the years after Roger was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Roger's father didn't care for him much, and the feeling was mutual. By chance he met his brother recently and the two have been together since.

Motivation: Marry his brother to traveling adventurers; and he's repulsed by the pc

Ideals: Justice. Flaws: Antagonistic. Bonds: Mentor, Family. Occupation: Jeweler

Voice: Puts emphasis on the wrong words

Attributes [hide]

Roger Branson, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 12 (+1)15 (+2) 8 (-1)13 (+1)
Skills Arcana +4, Perception +1
Senses Passive Perception 11
Languages Common, Draconic, Halfling
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 100 gp.


Social Check DCs

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