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NPC Generator

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Advanced [show]


Gilbert Beverly, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is renowned for his bright brown suits and hats. He has done his best to style his red hair to look like a famous performer. His amber eyes lackadaisically let the world flow into them.

Personality: He speaks before he thinks and is too direct. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born to a criminal king-pin and mafia family A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has been saving his money to try and buy his sister's freedom.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Ideals: Justice. Flaws: Impulsive. Bonds: Criminal record, Debt, Family, Adventurer. Occupation: Gardener

Voice: Dark and ominous

Attributes [hide]

Gilbert Beverly, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 15 (+2)12 (+1) 13 (+1)13 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp. Tiger eye turquoise (14 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Rolf Eastoft, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'10" and is wearing colorful clothing, dressed as a Barrister. His right hand appears badly burned and disfigured. He has a small bristly mustache and wavy red hair. He wears a mask on his face.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has all his life been fascinated with writing.

History: The child of a Map Maker, who enjoyed hunting, Rolf was taken on many hunting expeditions. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: Further expansion of business; and to be a map maker again

Ideals: Impeccable, Artistic. Bonds: Nature, Job, Rich. Occupation: Barrister

Voice: Spits words with contempt

Attributes [hide]

Rolf Eastoft, Male Human Fighter 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 12 (+1)17 (+3) 15 (+2)15 (+2)
Skills Athletics +1, Deception +4
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple +4

Possessions: 600 gp.


Social Check DCs


Charles Hallewell, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears a broad hat to hide his balding. His eyes are a pleasant brown.

Personality: Charles speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He works hard and plays hard.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Charles fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic, Impeccable. Flaws: Ugly, Hedonist. Occupation: Laborer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Charles Hallewell, Male Human Fighter 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)16 (+3) 11 (+0)13 (+1)
Skills Arcana +5, Medicine +2
Senses Passive Perception 10
Languages Common, Elven, Druidic, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Clerebold Wilberforce, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has black hair. He is baby faced.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Born in the south to a Brewer, Clerebold learned a great deal about his father's area of expertise. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has set out to sabotage the competition.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Justice. Bonds: Criminal record, Job. Occupation: Brewer

Voice: Loud with bravado

Attributes [hide]

Clerebold Wilberforce, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 13 (+1)16 (+3) 11 (+0)14 (+2)
Skills Athletics +5, Performance +4
Senses Passive Perception 10
Languages Common, Draconic, Giant, Halfling
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +4

Possessions: 18000 cp.


Social Check DCs


Patrick Hartford, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He dresses in green turtlenecks beneath a black coat with tan slacks. His whole body is exceptionally muscular. His golden hair is slicked back into a classic pompadour. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is happy with his job as a Mayor. He turns his eye from what people do, preferring to live and let live. He does not trust anyone and sleeps with one eye open.

History: The child of eastern immigrants he idolized his mother. In his youth he was a Assassin, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. He ran away from his former home and has been making his living as a Mayor for the past few years.

Motivation: Balancing his hectic life and new Mayor responsibilities is difficult.

Ideals: Fighting. Flaws: Insomniac, PTSD. Bonds: Immigrant, Job. Occupation: Mayor

Voice: Dark and ominous

Attributes [hide]

Patrick Hartford, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)11 (+0) 13 (+1)15 (+2)
Skills Acrobatics +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp.


Social Check DCs

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