Cory Whitby, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male is generally well dressed albeit a few years behind the times. He is tall, broad shouldered and powerfully built. His chestnut hair is slicked back into a classic pompadour. His skin is flawless and his blue eyes scan people very quickly.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Cory hails from a village terrorized by giants. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has recently gotten a pet goose that steals things from people.
Motivation: He wants to get laid; and he has comitted a past crime that haunts him to this day
Flaws: Antagonistic. Bonds: Attractive, Enemies, Criminal record, Has a crush. Occupation: Bather
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 13 (+1) | 17 (+3) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Abyssal, Terran
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
Possessions: 1 Minor magic item.
Robert Bradshaw, Male Human [Permalink]
Personal [hide]
Description: He wears a simple black robe with white stripes complete with hood. He is physically well-built. His hair is always cut to a buzz. His eyes are amber and catlike.
Personality: He is almost excessively polite to everyone, even when angry. Robert is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He got into the Miller business at a young age. His childhood dream was to be a Fortune-teller, but he was a colossal failure. He now spends his time doing works of charity.
Motivation: To be a Fortune-teller again; and his relatives are trying to arrange a marriage
Ideals: Philantrophist. Flaws: Shy. Bonds: Family, Job. Occupation: Miller
Voice: Sounds elderly
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 15 (+2) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 300 gp.
Adam Gentry, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and has a large green mantle and cape that has been intricately interwoven into his black robe. He has dyed his greying golden hair a little too much giving a sharp golden color. He wears an eyepatch.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born to loving parents in a slum to the west. Cursed with unlife at a very young age, Adam has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Philantrophist, Gifted. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Mercenary
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 17 (+3) | 13 (+1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2400 sp. 1 Chain shirt.
Peter Hornsby, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears an entirely blue suit with yellow socks and a vest with buckled shoes. His brown hair is smooth and relatively long. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He speaks before he thinks and is too direct. He has all his life been fascinated with painting.
History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He has never given up on his painting dream.
Motivation: An old rival family wants him found; and to prove his worth to the world
Ideals: Athletic, Artistic. Flaws: Impulsive. Bonds: Religious, Mentor. Occupation: Animal Trainer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 12 (+1) | 8 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 700 sp.
Gomory Wallace, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has white hair. His eyes are likewise gray.
Personality: He is a Sellsword first and foremost. He believes firmly that knowledge should be universal. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He is a Deep Scion in disguise. In his 18th year, his parents were killed by a orcs raid, leaving Gomory alone in the world. After a stint in an orphanage, he was adopted. He now owns his own business.
Motivation: Obtaining odd cultural Human artifacts is his passion; and expand his business
Ideals: Impeccable. Flaws: Ugly. Bonds: Adventurer, Job, Enemies. Occupation: Sellsword
Voice: Scandinavian accent
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 36 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 14 (+2) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Celestial, Terran
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 2100 sp. Embroidered silk and velvet mantle with numerous moonstones (800 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Large well-done wool tapestry (300 gp).
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