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NPC Generator

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Advanced [show]


Drogo Atterton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a green Stetson hat and green clothes. His auburn hair is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is mildly Human supremacist, though he does not identify as such. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born to loving parents in a slum to the south. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and wants to work out more often

Ideals: Athletic, Logical. Flaws: Insane, Racist, Ugly. Bonds: Poor. Occupation: Painter

Voice: Timid voice

Attributes [hide]

Drogo Atterton, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)12 (+1) 14 (+2)12 (+1)
Skills Perception +4, Stealth +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Peter Upton, Male Human [Permalink]

Personal [hide]

Description: He has a large tan mantle and cape that has been intricately interwoven into his grey robe. He has shaved his head bald. He has a dull look in his gray eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He feeds upon the attention of others.

History: He comes from a rich southern family. Peter abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has decided he is irredeemable; and a need for knowledge about a nearby landmark

Flaws: Antagonistic. Bonds: Attractive, Rich, Adventurer, Criminal record. Occupation: Sellsword

Voice: Squeaky

Attributes [hide]

Peter Upton, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 17 (+3)14 (+2) 17 (+3)16 (+3)
Skills Perception +5, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Ignan, Draconic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2400 sp.


Social Check DCs


Arnold Easton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many tan ritualistic tattoos. He wears rags and sports a simple walking cane. His hair is cut close to his head. His blue eyes are slightly larger than normal.

Personality: He is a Gardener first and foremost. He believes firmly that knowledge should be universal. He feeds upon the attention of others.

History: He was raised in a mountains tribe. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Gardener work with an outfit from a few towns over. Gardener work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has since lost track of the people in his past.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and regain custody of his son

Flaws: Greedy. Bonds: Poor, Job, Attractive, Nature, Family. Occupation: Gardener

Voice: Low rumbling, strings words together

Attributes [hide]

Arnold Easton, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 15 (+2)8 (-1) 11 (+0)11 (+0)
Skills Insight +2, Intimidation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp.


Social Check DCs


John Marlowe, Male Human [Permalink]

Personal [hide]

Description: He wears a black vest and prefers yellow and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His skin is fair and his fingers are delicate and long. He has blonde hair. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: Abrasive and pushy, he has a hard time making friends. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. By chance he met his sister recently and the two have been together since.

Motivation: His relatives are trying to arrange a marriage.

Flaws: Ugly, Antagonistic, Disease. Bonds: Family, Religious. Occupation: Mortician

Voice: Complex vocabulary, royal

Attributes [hide]

John Marlowe, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)12 (+1) 9 (-1)11 (+0)
Skills History +3, Stealth +5
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Jade (120 gp).


Social Check DCs


Bertram Alton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears his brown hair up in a very large beehive style do. His violet eyes lackadaisically let the world flow into them.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Bertram hails from a village terrorized by gnolls. His psionic abilities were realized during a raid on his village. He has drifted from career to career and currently works as a Roofer.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Fighting, Gifted. Bonds: Poor, Job, Enemies. Occupation: Roofer

Voice: Posh accent

Attributes [hide]

Bertram Alton, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 16 (+3)13 (+1) 14 (+2)16 (+3)
Skills Animal Handling +4, Arcana +3
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Rock crystal (70 gp). Smoky quartz (70 gp). Banded agate (13 gp).


Social Check DCs

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