Solomon Walcott, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears rags and sports a simple walking cane. His hair is greying and his face has many wrinkles. He has a tattooed face.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is obsessed with finding treasure.
History: The child of a Engraver, who enjoyed hunting, Solomon was taken on many hunting expeditions. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To reunite with his old friends; and he loathes his own lifestyle
Flaws: Ugly, Depressed. Bonds: Poor, Adventurer, Nature, Family. Occupation: Bookbinder
Voice: Old Prospector
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 9 (-1) | 13 (+1) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 3100 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Don Breeden, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a fine chain shirt which he covers with grey colored cloaks and clothing. His moppish blonde hair is in a traditional bowl cut. He has gray eyes and a grey hat with a brown feather.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is obsessed with finding treasure.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Meet up once more with his childhood friend.
Ideals: Disciplined. Flaws: Ugly, Disease. Bonds: Adventurer, Rich. Occupation: Mayor
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 50 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 18 (+4) | 12 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 200 gp. 1 Minor magic item.
Reynard Trowbridge, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'11" and wears tight fighting clothing, which leaves very little to the imagination. He wears his white hair down. He wears crescent spectacles with a black brim.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: Reynard hails from a village terrorized by gnolls. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He used his abilities to trick people and travel the world for free.
Motivation: Seeks redemption.
Ideals: Fighting, Artistic. Bonds: Criminal record, Family, Enemies. Occupation: Seamstress
Voice: Low and grunting
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1600 sp. 1 Masterwork Common Melee.
Don Brownrigg, Male Human [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of his god around his neck, and a hand crossbow on his belt. He has a moderate pudge and is not very fit. His chestnut hair is matted, messy, and big. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born the only child of a wealthy merchant. He helped his mother out around the business and became quite the natural. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Don fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Balancing his hectic life and new Assassin responsibilities is difficult; and further expansion of business
Ideals: Fighting, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Assassin
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 16 (+3) | 12 (+1) | 7 (-2) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 13000 sp. 1 Minor magic item.
Jocelyn Clapham, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears long strands of jet and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His brown hair, when down, is lengthy. His gray eyes are slightly larger than normal.
Personality: He hates drow. He views them as having robbed his home of its proper glory. He is harsh and unforgiving.
History: Jocelyn was born the youngest of three triplets. Through the years after Jocelyn was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Jocelyn's mother didn't care for him much, and the feeling was mutual. He has been saving his money to try and buy his sister's freedom.
Motivation: To reunite with his absent mother; and regain custody of his son
Flaws: Antagonistic. Bonds: Rich, Enemies, Family. Occupation: Apothecary
Voice: Pirate accent
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 9 (-1) | 16 (+3) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Infernal, Dwarven, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
