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NPC Generator

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Advanced [show]


Conrad Gracey, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a fancy red suit. He wears his hair in dreadlocks. His brown eyes are slightly larger than normal.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has money and likes to spend it; and a rival would like him out of the picture

Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Military, Criminal record, Rich. Occupation: Fortune-teller

Voice: Soft and mumbly

Attributes [hide]

Conrad Gracey, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)14 (+2) 9 (-1)15 (+2)
Skills Perception +1, Performance +4
Senses Passive Perception 14
Languages Common, Aquan, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Deep green spinel (100 gp). Amethyst (100 gp).


Social Check DCs


Norman Shelley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears tight fighting clothing, which leaves very little to the imagination. He has styled his black hair well, parting it to the left. He wears large thick round spectacles.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born in the north. He has had some formal music training, and achieved minor success. He has recently gotten a pet goose that steals things from people.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and seeks redemption

Ideals: Fighting, Gifted, Artistic. Bonds: Criminal record, Immigrant. Occupation: Shoemaker

Voice: Scratchy, weak

Attributes [hide]

Norman Shelley, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 5 (-3)10 (+0) 10 (+0)9 (-1)
Skills Persuasion +1, Sleight of Hand +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 200 gp. Star rose quartz (20 gp). Brown-green garnet (90 gp). Moss agate (16 gp). 1 Good lock. 1 Simple lock. 1 Magnifying glass.


Social Check DCs


Diggory Hastings, Male Human [Permalink]

Personal [hide]

Description: A 5'1" northern man, he likes to wear ponchos typically of a light grey in addition to tight pants. His hair is short and auburn. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He invites people to come help in his community garden.

History: He was born at the edge of vast plains. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He inherited the family business which he has now maintained for 14 years.

Motivation: He wants revenge against giants; and a deep hatred of giants

Ideals: Philantrophist. Flaws: Mundane. Bonds: Nature, Job, Enemies. Occupation: Detective

Voice: Pronounces O like U

Attributes [hide]

Diggory Hastings, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)11 (+0) 12 (+1)15 (+2)
Skills Acrobatics +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1200 sp.


Social Check DCs


Roger Sutton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a brown vest and prefers yellow and green shirts. His boots appear to have been at one point steel toed but are quite worn down. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: Confrontational and typically high on some drug or another. He is harsh and unforgiving.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Roger took refuge in the large cave and found the beat up glaive and armor he uses now. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wishes to resurrect an old love.

Flaws: Ugly, Addict, Antagonistic. Bonds: Poor, Nature. Occupation: Stylist

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Roger Sutton, Male Human Fighter 4
Medium (6'4") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)18 (+4) 12 (+1)9 (-1)
Skills Deception +1, Nature +6
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Undercommon, Ignan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 8000 cp. Silver chalice with lapis lazuli gems (130 gp). 1 Minor magic item.


Social Check DCs


Lewis Reed, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He has the majority of his body covered in plate. He wears a broad hat to cover his moderate length red hair. His ears are large.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Lewis is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Born to a Laborer, his mother struggled to pay the bills. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He became a Layabout soon after.

Motivation: His spouse's relatives view him with great suspicion.

Flaws: Ugly. Bonds: Job, Family, Poor. Occupation: Layabout

Voice: Scottish accent

Attributes [hide]

Lewis Reed, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 18 (+4)16 (+3) 18 (+4)11 (+0)
Skills Acrobatics +6, Performance +2
Senses Passive Perception 14
Languages Common, Goblin, Celestial, Terran
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +2

Possessions: 2900 sp.


Social Check DCs

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