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NPC Generator

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Advanced [show]


Reynard Weld, Male Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears a well pressed and immaculate suit (or dress). He sports a long chestnut beard, and similarly colored long hair. His violet eyes are slightly larger than normal.

Personality: Confrontational and typically high on some drug or another. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born on a small isolated farm. Reynard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now mingles about in high society.

Motivation: To protect his home; and he has a rivalry with the church that dominates his actions

Flaws: Addict. Bonds: Religious, Nature, Rich, Guardian. Occupation: Knight

Voice: Cold and demanding tone

Attributes [hide]

Reynard Weld, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 9 (-1)16 (+3) 8 (-1)11 (+0)
Skills Arcana +5, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Druidic, Draconic, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Norman Royal, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is always cut to a buzz. His hazel unseeing eyes seem to look past you.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Sold as a small child to a brothel owner, Norman was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From there he went from mercenary job to mercenary job. During his travels, Norman and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Norman discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Norman fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Passionate, Fighting. Flaws: Disease. Bonds: Rich, Mentor, Adventurer. Occupation: Dyer

Voice: Relaxed voice

Attributes [hide]

Norman Royal, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)12 (+1) 13 (+1)13 (+1)
Skills Insight +3, Religion +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Bernard Vance, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has dyed his greying golden hair a little too much giving a sharp golden color. His eyes are a pleasant gray.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has a minor phobia of water and hates getting wet.

History: He was born into a rich family. He was taken as a slave by a traveling circus and forced to perform He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he is terrified, and will act out of fear

Ideals: Entrepeneur, Joker. Flaws: Fearful. Bonds: Rich, Slave. Occupation: Knight

Voice: Sounds elderly

Attributes [hide]

Bernard Vance, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)10 (+0) 14 (+2)12 (+1)
Skills Arcana +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 70 pp. 1 Disguise kit.


Social Check DCs


Gerard Carlyle, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He typically wears grey cloth garments or leather armor. He has a hunchback. His hair is cut close to his head. His blue eyes dart from person to person to random spaces in the air.

Personality: He snorts whenever he laughs or is feeling confident. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born a particularly ugly child, much to the horror of his parents. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. After a long history of fighting, Gerard and his spouse have recently divorced.

Motivation: He feels that his past leaves him morally obligated to help; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Entrepeneur. Flaws: Ugly, Impulsive, Antagonistic. Bonds: Criminal record. Occupation: Bellfounder

Voice: Draws out vowels

Attributes [hide]

Gerard Carlyle, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)14 (+2) 7 (-2)12 (+1)
Skills Athletics +3, Medicine +0
Senses Passive Perception 8
Languages Common, Gnome, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Zircon (30 gp). Tiger eye turquoise (16 gp). Tourmaline (140 gp).


Social Check DCs


Theobald Trowbridge, Male Human [Permalink]

Personal [hide]

Description: 6'3" and lanky with angular features, he is an attractive figure. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He sports a long blonde beard, and similarly colored long hair. His eyes are brown and he is always smoking a pipe.

Personality: His tongue was cut out and he uses sign language. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Logical, Fighting. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Fisher

Voice: Shortens vowels

Attributes [hide]

Theobald Trowbridge, Male Human Fighter 4
Medium (6'3") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)13 (+1) 11 (+0)12 (+1)
Skills Acrobatics +2, Deception +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3

Possessions: 600 gp. Carnelian (30 gp). Carnelian (30 gp). Moss agate (4 gp). 1 Half-Plate. 1 Chain shirt. 1 Breastplate. 1 Masterwork Light steel shield.


Social Check DCs

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