Patrick Blythe, Male Human [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright yellow and grey, and wears rings and necklaces with large, colorful gems. He has a moderate pudge and is not very fit. His black hair is still thick. He tend to wears goggles to shield his eyes.
Personality: He is calm most of the time but flees social interaction. He can't help but pocket interesting objects he comes across
History: He was born a particularly ugly child, much to the horror of his parents. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is greedy; and obtaining odd cultural human artifacts is his passion
Flaws: Shy, Ugly. Bonds: Rich, Criminal record, Adventurer. Occupation: Mercenary
Voice: Hissing voice
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 11 (+0) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Giant, Halfling
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 200 gp. 4 Alchemist’s fire. 4 Antitoxin. 4 Alchemist’s fire.
Ernest Halsey, Male Human [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hand crossbow, but if one is not available he will default to his morningstar. His brown hair has been sun bleached extensively. He has a tattooed face.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Animals are drawn to him, and he is able to talk to them.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Passionate, Gifted. Bonds: Rich. Occupation: Painter
Voice: Draws out vowels
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 8 (-1) | 17 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Abyssal, Giant, Ignan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +3
Possessions: 100 gp. Brown-green garnet (70 gp). Golden yellow topaz (200 gp). Eye agate (15 gp). Banded agate (15 gp). 1 Minor magic item.
Theodoric Garfield, Male Human [Permalink]
Personal [hide]
Description: This man wears an entirely violet suit with green socks and a vest with buckled shoes. He is muscular with a powerful set of arms. His hair is short and auburn. His eyes are a pleasant green.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is frequently practicing swordplay.
History: He comes from a rich eastern family. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.
Motivation: Wishes to resurrect an old love; and he has money and likes to spend it
Flaws: Shy. Bonds: Military, Rich, Adventurer, In love. Occupation: Body Guard
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 16 (+3) | 12 (+1) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Ignan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 300 gp. 1 Minor magic item.
Percival Addington, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a fancy black suit. He wears his hair in dreadlocks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. From his teen years he was always beautiful and desirable, so people have always doted on him. Due to his spouse's obsession with being a Engraver they were divorced and he won custody of their daughter. He worked as a Tanner, and he later adopted a second daughter.
Motivation: Regain custody of his daughter; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Flaws: Antagonistic. Bonds: Attractive, Criminal record, Religious, Family. Occupation: Tanner
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 6 (-2) | 13 (+1) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Gerald Langston, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His blonde hair is styled in orderly dreadlocks. His eyes are amber.
Personality: He is extraordinarily eccentric. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was raised in a white middle class family as the only child. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is compelled to act according to his religious beliefs.
Flaws: Insane, Impulsive, Mundane. Bonds: Poor, Religious. Occupation: Apothecary
Voice: Old Prospector
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 11 (+0) | 14 (+2) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Undercommon, Orc
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 1100 sp. 1 Masterwork Common Melee.
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