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Advanced [show]


Bertram Dayton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many grey ritualistic tattoos. He wears rags and sports a simple walking cane. His hair is greying and his face has many wrinkles. He has a dull look in his violet eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Priest hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by vampirism.

Motivation: He feels kind of lost in life; and he desires power and/or immortality

Ideals: Impeccable, Fighting. Flaws: Disease, Depressed. Bonds: Poor, Adventurer. Occupation: Priest

Voice: Smooth and feminine

Attributes [hide]

Bertram Dayton, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)10 (+0) 16 (+3)13 (+1)
Skills Deception +3, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Miles Van Es, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is perpetually draped in fineries, but all of this concealed by his earthly robes.. His auburn hair is kept up in a ponytail inside a wide-brimmed hat. He is baby faced.

Personality: Abrasive and pushy, he has a hard time making friends. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Miles was born the youngest of three triplets. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has been saving his money to try and buy his sister's freedom.

Motivation: To reunite with his absent father; and his spouse's relatives view him with great suspicion

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Nature, Family. Occupation: Shoemaker

Voice: Gruff and masculine

Attributes [hide]

Miles Van Es, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 17 (+3)17 (+3) 7 (-2)11 (+0)
Skills Performance +2, Sleight of Hand +6
Senses Passive Perception 8
Languages Common, Aquan, Halfling, Draconic
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp. Red spinel (130 gp). Citrine (60 gp). Star ruby (400 gp).


Social Check DCs


Gerald Thackeray, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man dresses like a well dressed Scribe does and is in decent physical shape. His blonde hair is heavily combed to the right. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He served in the navy to pay for his family's outstanding loans. He was an apprentice working in his mother's forge. He hasn't been sleeping well lately.

Motivation: Further expansion of business; and money/treasure

Flaws: Shy, Insomniac. Bonds: Job, Military, Rich. Occupation: Scribe

Voice: Low range voice

Attributes [hide]

Gerald Thackeray, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)11 (+0) 18 (+4)15 (+2)
Skills Survival +6
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Obsidian (9 gp).


Social Check DCs


Charles Tewksbury, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He is generally well dressed albeit a few years behind the times. With a patchy black beard and wild black hair. His eyes, though not visible through his cowl, are blue.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. After coming to the age of reason, Charles took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He then took over the family business and is one of the better Bricklayer for hire.

Motivation: Balancing his hectic life and new Bricklayer responsibilities is difficult; and further expansion of business

Ideals: Impeccable, Gifted. Bonds: Attractive, Job, Religious. Occupation: Bricklayer

Voice: Soft and mumbly

Attributes [hide]

Charles Tewksbury, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)14 (+2) 12 (+1)10 (+0)
Skills Arcana +4, Nature +4
Senses Passive Perception 11
Languages Common, Orc, Ignan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Kyle Enfield, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He keeps his brown hair in a flapper bob. His violet eyes dart from person to person to random spaces in the air.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He served in the navy to pay for his family's outstanding loans. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Being a Tailor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Justice. Bonds: Immigrant, Attractive, Criminal record, Military. Occupation: Tailor

Voice: Speaks with a cold

Attributes [hide]

Kyle Enfield, Male Human Fighter 4
Medium (5'11") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)10 (+0) 11 (+0)14 (+2)
Skills Acrobatics +2, History +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 20000 cp.


Social Check DCs

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