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NPC Generator

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Advanced [show]


Randal Blakeley, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears just a green suit. He is an epitome of beauty. He has a golden handlebar mustache and slicked back golden hair. He has green eyes and a green hat with a grey feather.

Personality: Randal hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He never wears the same outfit twice, unless he absolutely has to.

History: Born in a small village he learned the ways of the warrior from his mother. From his teen years he was always beautiful and desirable, so people have always doted on him. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: To reunite with his absent mother; and his spouse's relatives view him with great suspicion

Ideals: Artistic, Fighting. Bonds: Attractive, In love, Family. Occupation: Mason

Voice: Draws out vowels

Attributes [hide]

Randal Blakeley, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 8 (-1)9 (-1) 13 (+1)13 (+1)
Skills Animal Handling +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: Amethyst (100 gp). Brown-green garnet (100 gp).


Social Check DCs


Godfrey Brixton, Male Human [Permalink]

Personal [hide]

Description: He wears tan trousers with black and grey striped suspenders. He wears various colorful collared shirts. He has a slight overbite and is overall scrawny. His hair is always cut to a buzz. His skin is flawless and his hazel eyes scan people very quickly.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. From his teen years he was always beautiful and desirable, so people have always doted on him. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To find somewhere to settle down; and to get a good night's sleep

Flaws: Insomniac, Impulsive, Disease. Bonds: Attractive, Immigrant. Occupation: Shipwright

Voice: Relaxed voice

Attributes [hide]

Godfrey Brixton, Male Human Fighter 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)11 (+0) 13 (+1)9 (-1)
Skills Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 600 gp.


Social Check DCs


Dustin Graham, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely red suit with tan socks and a vest with buckled shoes. He is physically well-built. He has no hair. He wears crescent spectacles with a black brim.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is afraid of women and trembles around them

History: The child of a Dyer, who enjoyed hunting, Dustin was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Dustin took refuge in the ruined castle and found the beat up lance and armor he uses now. He has dedicated himself to building a better world.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Flaws: Ugly, Disease, Shy. Bonds: Nature, Adventurer. Occupation: Laborer

Voice: Low rumbling, strings words together

Attributes [hide]

Dustin Graham, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)10 (+0) 9 (-1)8 (-1)
Skills Insight +1, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Chad Hornsby, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He carries with him a set of longbows on his belt, each one with a amber on the hilt. His golden hair is styled in orderly dreadlocks. He has hazel eyes.

Personality: His tongue was cut out and he uses sign language. He pushes his goals aggressively. He is also a coward if confronted.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Cook work with an outfit from a few towns over. Cook work suited him well, and with each successful project, he earned more gold and more respect from his peers. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down.

Ideals: Fighting. Flaws: Disease, Fearful, Mundane. Occupation: Cook

Voice: Laughs frequently while speaking

Attributes [hide]

Chad Hornsby, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 11 (+0)10 (+0) 14 (+2)9 (-1)
Skills Arcana +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Clerebold Bentley, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His brown hair is matted, messy, and big. His brown unseeing eyes seem to look past you.

Personality: While he acts the brute, he is far gentler than he would appear. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in a small village he learned the ways of the warrior from his mother. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Clerebold fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic. Flaws: Ugly, Disease. Occupation: Mayor

Voice: Loud with bravado

Attributes [hide]

Clerebold Bentley, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)14 (+2) 18 (+4)12 (+1)
Skills Perception +6
Senses Passive Perception 16
Languages Common, Goblin, Celestial
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs

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