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NPC Generator

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Advanced [show]


Cory Emsworth, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is generally shirtless and showing off his tattooed chest. His chestnut hair and beard is wavy and long. His brown eyes dart from person to person to random spaces in the air.

Personality: Cory speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born into a rich family. As a young adult he joined a group advocating for an improvement in Human conditions. He ran away from his former home and has been making his living as a Scribe for the past few years.

Motivation: He has money and likes to spend it; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Impeccable. Flaws: Racist. Bonds: Rich, Job, Debt. Occupation: Scribe

Voice: Pirate accent

Attributes [hide]

Cory Emsworth, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)14 (+2) 14 (+2)15 (+2)
Skills History +4, Nature +4
Senses Passive Perception 12
Languages Common, Orc, Ignan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp.


Social Check DCs


Adelard Alby, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. He wears a feathered hat to hide his balding. His brown eyes are slightly larger than normal.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: To protect his home.

Ideals: Athletic, Gifted, Entrepeneur. Bonds: Guardian, Religious. Occupation: Carpenter

Voice: Scratchy, weak

Attributes [hide]

Adelard Alby, Male Human Fighter 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 7 (-2)13 (+1) 13 (+1)14 (+2)
Skills Intimidation +4, Perception +3
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 28000 sp. 2 Thunderstones.


Social Check DCs


Anselm Norton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he prefers to wear flannel. His hair is blonde, silky, and of moderate length. His eyes are likewise violet.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He can't help but pocket interesting objects he comes across

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was granted necromantic powers by his dying brother.

Motivation: He is a bit of a kleptomaniac; and a strong sense of loyalty to human people

Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Criminal record. Occupation: Performer

Voice: Eastern European accent

Attributes [hide]

Anselm Norton, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 18 (+4)13 (+1) 11 (+0)13 (+1)
Skills Nature +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 4000 cp. 1 Everburning torch.


Social Check DCs


William Hartford, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Ruler uniform. His wide-brimmed hat is riddled with cuts and holes. He is baby faced.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: When he was but 4 years old his parents immigrated from the north. A gypsy cursed him at a young age, leading to his ugly appearance. He became a Ruler soon after.

Motivation: He is unsatisfied with his job.

Flaws: Ugly, Antagonistic. Bonds: Job, Rich, Immigrant. Occupation: Ruler

Voice: Scandinavian accent

Attributes [hide]

William Hartford, Male Human Fighter 4
Medium (5'5") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 17 (+3)15 (+2) 12 (+1)14 (+2)
Skills Arcana +4, Perception +3
Senses Passive Perception 13
Languages Common, Druidic, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 13000 sp.


Social Check DCs


Kyle Graham, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His white hair is cut short with large spiked bangs in the front. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born in the east, but his parents moved at a very young age to the south. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sculptor work with an outfit from a few towns over. Sculptor work suited him well, and with each successful project, he earned more gold and more respect from his peers. Recently the stress of being a Sculptor has made it difficult for him to sleep.

Motivation: His relatives are trying to arrange a marriage; and to get a good night's sleep

Flaws: Insomniac. Bonds: Attractive, Job, Immigrant, Family. Occupation: Sculptor

Voice: Speaks with back of mouth

Attributes [hide]

Kyle Graham, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)11 (+0) 14 (+2)10 (+0)
Skills Animal Handling +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Iolite (80 gp). Tiger eye turquoise (16 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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