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NPC Generator

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Advanced [show]


Diggory Shelly, Male Human [Permalink]

Personal [hide]

Description: He wears a simple black robe with white stripes complete with hood. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His chestnut hair is slicked back into a classic pompadour. His eyes are likewise brown. His teeth are white and perfect.

Personality: Stoic and calm, he prefers to meditate than take action. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born to a Miller, his father struggled to pay the bills. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To unite with his brother; and he has comitted a past crime that haunts him to this day

Ideals: Disciplined. Flaws: Secretive. Bonds: Attractive, Poor. Occupation: Scribe

Voice: Uses sign language

Attributes [hide]

Diggory Shelly, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)15 (+2) 14 (+2)9 (-1)
Skills Deception +1, History +4
Senses Passive Perception 12
Languages Common, Aquan, Orc
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 800 sp.


Social Check DCs


Alexandre Abram, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a well pressed and immaculate suit (or dress) and is in decent physical shape. His hair is cut close to his head. His green eyes peer out from beneath his deerstalker white hat.

Personality: He never swears and excessively uses polite adverbs when speaking. He is afraid of women and trembles around them

History: Alexandre lived on a farm with his mother, near the main road leading to a nearby town. He was an athlete and attended two major summer competitions. He never won. By chance he met his sister recently and the two have been together since.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Optimist, Athletic. Flaws: Shy. Bonds: Adventurer, Family. Occupation: Seamstress

Voice: Excited and jittery

Attributes [hide]

Alexandre Abram, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)12 (+1) 10 (+0)15 (+2)
Skills Intimidation +4, Stealth +4
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Jet (40 gp). Moss agate (7 gp).


Social Check DCs


Peter Harper, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He dresses well, wearing black shirts, loose pants, and blazers most of the time. He is an epitome of beauty. His silver hair is cut short. His face is covered beneath a completely black helmet.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He cannot resist a sob story and will often dote over anyone who has one.

History: From birth he was tutored by a cruel and relentless mentor. Cursed with a spirit at a very young age, Peter has worked very hard to control his curse. He now spends his time doing works of charity.

Motivation: To protect his home.

Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Mentor. Occupation: Carpenter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Peter Harper, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 13 (+1)11 (+0) 12 (+1)12 (+1)
Skills Deception +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. Zircon (60 gp). Amethyst (70 gp). Tiger eye turquoise (12 gp).


Social Check DCs


William Colton, Male Human [Permalink]

Personal [hide]

Description: He usually wears his pastel robe and has his sickle always slung over his shoulder. He has a slight overbite and is overall scrawny. His head has been shaved. His thin eyebrows rest above his beady blue eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is obsessed with finding treasure.

History: William lived on a farm with his mother, near the main road leading to a nearby town. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality.

Ideals: Impeccable. Flaws: Ugly. Bonds: Adventurer, Family, Debt. Occupation: Brewer

Voice: Indian accent

Attributes [hide]

William Colton, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 7 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 6 (-2)16 (+3) 14 (+2)13 (+1)
Skills History +5, Survival +4
Senses Passive Perception 12
Languages Common, Orc, Terran, Draconic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp. Amethyst (100 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Cory Lindsay, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears white trousers with yellow and brown striped suspenders. He wears various colorful collared shirts. His red hair is kept up in a ponytail inside a broad hat. His otherwise smooth face is marked with small tiny scars.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: When he was but 4 years old his parents immigrated from the north. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has achieved small success as a Barber.

Motivation: To be a Detective again.

Ideals: Joker. Flaws: Insane. Bonds: Attractive, Job, Immigrant. Occupation: Barber

Voice: Forgets to breathe while speaking

Attributes [hide]

Cory Lindsay, Male Human Fighter 5
Medium (6'6") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)17 (+3) 15 (+2)14 (+2)
Skills Perception +5, Religion +6
Senses Passive Perception 16
Languages Common, Aquan, Sylvan, Giant
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 300 gp. Tourmaline (130 gp). Black pearl (600 gp). Peridot (50 gp). Banded agate (12 gp).


Social Check DCs

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