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Advanced [show]


Gomory Kitchur, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears tattered old clothes. He has done his best to style his blonde hair to look like a famous performer. His eyes, though not visible through his cowl, are blue.

Personality: He loves telling others what to do and how they should feel about things. He is obsessed with finding treasure.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Interpreter arts, while his father instructed him in etiquette, music and courtly manner. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better kind of golem.

Motivation: Money/treasure; and meet up once more with his childhood friend

Ideals: Opinionated. Flaws: Ugly. Bonds: Adventurer, Rich. Occupation: Interpreter

Voice: Laughs frequently while speaking

Attributes [hide]

Gomory Kitchur, Male Human Fighter 4
Medium (5'2") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)11 (+0) 12 (+1)17 (+3)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 32000 sp. Bloodstone (50 gp). Alexandrite (800 gp). Jasper (50 gp).


Social Check DCs


Bertram Ramsay, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears tattered old clothes. His whole body is exceptionally muscular. His chestnut hair and beard is wavy and long. This violet eyed westerner is not easily forgotten.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He takes great joy in being the best Shipwright in town.

History: When he was but 5 years old his parents immigrated from the west. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He became a Shipwright soon after.

Motivation: To be a Sage again; and he'd like to take his coworkers down a peg

Flaws: Ugly, Depressed. Bonds: Immigrant, Job, Military. Occupation: Shipwright

Voice: American accent

Attributes [hide]

Bertram Ramsay, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 10 (+0)13 (+1) 17 (+3)12 (+1)
Skills Deception +3, Survival +5
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: Fire opal (800 gp). Pink pearl (80 gp).


Social Check DCs


Justin Stanford, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is bristling with hidden weapons, mostly spears and maces. He wears his chestnut hair up. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He now mingles about in high society.

Motivation: His religion dominates his actions; and money/treasure

Ideals: Optimist. Flaws: Addict. Bonds: Rich, Criminal record, Slave, Religious. Occupation: Carpenter

Voice: Speaks with a cold

Attributes [hide]

Justin Stanford, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)13 (+1) 15 (+2)17 (+3)
Skills Medicine +4, Religion +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Adelard Fawcett, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears clothing that is held on in multiple layers but all of it is in poor condition. He wears his chestnut hair up in a very large beehive style do. His green unseeing eyes seem to look past you.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a font of random trivia from the lore and stories he has discovered

History: He was always a brilliant, if unscrupulous mind. Cursed with vampirism at a very young age, Adelard has worked very hard to control his curse. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: A deep hatred of goblins; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Disciplined, Logical. Flaws: Disease, Insane. Bonds: Poor. Occupation: Spice Merchant

Voice: Soothing and warm

Attributes [hide]

Adelard Fawcett, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)8 (-1) 11 (+0)6 (-2)
Skills Performance +0, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Henry Blankley, Male Human [Permalink]

Personal [hide]

Description: He wears bulky grey painted plate armor. He is physically well-built. He has a very tight haircut. He has a dull look in his hazel eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. He now mingles about in high society.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has comitted a past crime that haunts him to this day

Ideals: Gifted. Flaws: Antagonistic. Bonds: Military, Rich, Criminal record. Occupation: Stableman

Voice: Sighs a lot, exhausted

Attributes [hide]

Henry Blankley, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)10 (+0) 9 (-1)8 (-1)
Skills Insight +1, Stealth +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 5000 cp.


Social Check DCs

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