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NPC Generator

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Advanced [show]


William Ramsey, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His silver hair is styled in orderly dreadlocks. His hazel eyes peer out from beneath his top tan hat.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He served in the navy to pay for his family's outstanding loans. He was an athlete and attended two major summer competitions. He never won. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To share knowledge with the world; and to protect his home

Ideals: Entrepeneur, Athletic, Logical. Bonds: Guardian, Military. Occupation: Carter

Voice: Forgets to breathe while speaking

Attributes [hide]

William Ramsey, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 13 (+1)13 (+1) 13 (+1)16 (+3)
Skills Perception +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1700 sp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Geoffrey Acton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing a tight violet one piece outfit complete with pants, hood, and a cape. He keeps his long brown hair kept up in a rat tail. He is baby faced.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born to loving parents in a slum to the north. When money was particularly tight he was walking through alleys when he overheard a Body Guard hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Due to his spouse's obsession with being a Masseuse they were divorced and he won custody of their daughter. He worked as a Body Guard, and he later adopted a second daughter.

Motivation: To end his boredom; and he seems to be bored by most things

Ideals: Philantrophist. Flaws: Mundane. Bonds: Job, Poor, Family. Occupation: Body Guard

Voice: Ums and uhs a lot

Attributes [hide]

Geoffrey Acton, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 8 (-1)8 (-1) 9 (-1)11 (+0)
Skills Arcana +1, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 10 pp. 1 Masterwork Common Melee.


Social Check DCs


Guy Hayes, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'9". He wears a simple brown robe with white stripes complete with hood, and his gloved hand is found clutching a hammer. He has a auburn handlebar mustache and slicked back auburn hair. His amber eyes dart from person to person to random spaces in the air.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has a small toy that he constantly fidgets with.

History: Sold as a small child to a slaver, Guy was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When money was particularly tight he was walking through alleys when he overheard a Carter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's since become an addict/alcoholic.

Motivation: He wants revenge against drow; and several ex partners dislike his way of doing things and want revenge

Flaws: Shy, Addict. Bonds: Mentor, Poor, Enemies. Occupation: Carter

Voice: Pronounces difficult words wrong

Attributes [hide]

Guy Hayes, Male Human Fighter 4
Medium (5'9") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 7 (-2)13 (+1) 15 (+2)12 (+1)
Skills Religion +3, Survival +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Miles Soames, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. He keeps his blonde hair in a pixie cut. He wears an eyepatch.

Personality: He has a massive crush on the younger sibling of the Ploughman who has hired him part-time. He enjoys reading and quiet.

History: Miles was born the youngest of three triplets. A gypsy cursed him at a young age, leading to his ugly appearance. He became a Ploughman soon after.

Motivation: To settle down with his crush; and he has a crush on the local laborer

Ideals: Logical. Flaws: Ugly. Bonds: Has a crush, Family, Job. Occupation: Ploughman

Voice: Soft and melodious

Attributes [hide]

Miles Soames, Male Human Fighter 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)10 (+0) 16 (+3)12 (+1)
Skills Insight +5, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Henry Law, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears skinny pants and wears a yellow and brown robe with the hood down. He has shaved his head bald. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Energy wise he seems alert and responsive.

History: Henry was born with his father's beautiful face. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Joker, Professionalism. Bonds: Immigrant, Attractive, Rich. Occupation: Carter

Voice: Deep voice with rolling R's

Attributes [hide]

Henry Law, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 9 (-1)13 (+1) 6 (-2)10 (+0)
Skills Medicine +0, Persuasion +2
Senses Passive Perception 8
Languages Common, Druidic
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. 1 Silk rope.


Social Check DCs

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