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Advanced [show]


Hunter Leighton, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He has a slight overbite and is overall scrawny. He sports a long brown beard, and similarly colored long hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is happy with his job as a Armorer. He turns his eye from what people do, preferring to live and let live. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: Born to a poor family in the city he treasured whatever gifts he got. He was an apprentice working in his mother's forge. He inherited the family business which he has now maintained for 14 years.

Motivation: Find a way to reverse the transformation of his sister; and wants to open a new tavern

Ideals: Artistic. Flaws: Insomniac. Bonds: Job, Family, Poor. Occupation: Armorer

Voice: Farmer accent

Attributes [hide]

Hunter Leighton, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 8 (-1)14 (+2) 16 (+3)12 (+1)
Skills Perception +5, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Druidic, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Nicholas Tyndall, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a tan coat. He has a slight overbite and is overall scrawny. He has a very tight haircut. His eyes are amber and catlike.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is frequently practicing swordplay.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When Nicholas reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Due to his spouse's obsession with being a Barber they were divorced and he won custody of their daughter. He worked as a Mercenary, and he later adopted a second daughter.

Motivation: Many illithids want him driven away; and to reunite with his absent mother

Flaws: Depressed, Mundane. Bonds: Military, Family, Enemies. Occupation: Mercenary

Voice: Hissing voice

Attributes [hide]

Nicholas Tyndall, Male Human Fighter 4
Medium (5'4") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)7 (-2) 16 (+3)9 (-1)
Skills Deception +1, Intimidation +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 400 gp. Moonstone (30 gp). Black pearl (300 gp). Black pearl (300 gp).


Social Check DCs


Ernest Clifton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a pastel shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. He has a long brown beard with little hanging trinkets. He has gleaming, smiling gray eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. There was a wharf not far from home where he often wandered off to fish. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Athletic, Joker, Philantrophist. Bonds: Rich, Nature. Occupation: Layabout

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Ernest Clifton, Male Human Fighter 4
Medium (5'10") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)14 (+2) 7 (-2)13 (+1)
Skills Arcana +4, Religion +4
Senses Passive Perception 8
Languages Common, Celestial, Infernal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 20000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Shane Willoughby, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Painter, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. His long silver hair is drawn into a two foot long braid. His face is scarred and worn.

Personality: Shane wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He served in the navy to pay for his family's outstanding loans. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shane fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His relatives are trying to arrange a marriage; and he wants nothing more than to rejoin the army

Ideals: Disciplined, Opinionated, Fighting. Flaws: Ugly. Bonds: Military, Family. Occupation: Painter

Voice: Dark and ominous

Attributes [hide]

Shane Willoughby, Male Human Fighter 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)14 (+2) 7 (-2)9 (-1)
Skills Stealth +5, Survival +0
Senses Passive Perception 8
Languages Common, Gnome, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


John Hailey, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His white hair is cut jaggedly and amateurishly. His fierce blue eyes like to dwell on things.

Personality: John wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He always tries to repair and not replace. It was this mentality that drove him into the Detective business.

History: John was raised in a hard working conservative environment. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. John took refuge in the large cave and found the beat up quarterstaff and armor he uses now. He inherited the family business which he has now maintained for 9 years.

Motivation: He is wracked by social anxiety; and wants to open a new tavern

Ideals: Disciplined, Persistence. Flaws: Fearful. Bonds: Poor, Job, Nature. Occupation: Detective

Voice: Spanish accent

Attributes [hide]

John Hailey, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)6 (-2) 11 (+0)14 (+2)
Skills Deception +4, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1900 sp.


Social Check DCs

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