Manfred Gladstone, Male Human [Permalink]
Personal [hide]
Description: He is dressed in a clean brown cloak covering his clean studded leather. His red hair is matted, messy, and big. His eyes are likewise amber.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has all his life been fascinated with singing.
History: Manfred lived on a farm with his mother, near the main road leading to a nearby town. He has chosen to use the inheritance that was left to him frivolously. He has never given up on his singing dream.
Motivation: Money/treasure; and wants to raise his children well
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Family, Rich. Occupation: Architect
Voice: Australian accent
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 11 (+0) | 8 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 200 gp.
Thomas Colby, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears an entirely pastel suit with black socks and a vest with buckled shoes. He sports a long blonde beard, and similarly colored long hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: Always inclined to offer people food he seems plenty friendly. He invites people to come help in his community garden.
History: The child of a Body Guard, who enjoyed hunting, Thomas was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels kind of lost in life; and to unite with his sister
Ideals: Philantrophist. Flaws: Ugly, Depressed. Bonds: Immigrant, Nature. Occupation: Fisher
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 15 (+2) | 9 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
Shane Gladstone, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears long strands of topaz and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He keeps his golden hair in a flapper bob. This brown eyed easterner is not easily forgotten.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born the only child of a wealthy merchant. There was a wharf not far from home where he often wandered off to fish. He has been a successful dealer in antiques buying low and selling high.
Motivation: Money/treasure; and retire the richest man in the east
Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Rich, Nature. Occupation: Cook
Voice: Old thin voice
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon, Gnoll, Giant
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 80 pp. 1 Minor magic item.
Gunter Badger, Male Human [Permalink]
Personal [hide]
Description: This man likes to wear ponchos typically of a light tan in addition to tight pants. He is muscular with a powerful set of arms. His hair is always cut to a buzz. His amber eyes are passionate and lively.
Personality: He is almost excessively polite to everyone, even when angry. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Gunter was born in the north. At a young age he loved to build and create. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fletcher work with an outfit from a few towns over. Fletcher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Fletcher for the past few years.
Motivation: Wants to have a good time and be beloved; and he is unsatisfied with his job
Ideals: Persistence, Optimist. Flaws: Shy, Forgetful. Bonds: Job. Occupation: Fletcher
Voice: High pitched and raspy
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 10 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 50 pp.
Kody Badger, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a fancy green suit. His tied-back hair is chestnut. He has several tiny amber earrings on each ear.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Dyer mother left him crippled. He has achieved small success as a Carter.
Motivation: Revenge; and his name or reputation has been wronged in the past by goblins, and he desires to right it
Flaws: Mundane, Disease. Bonds: Attractive, Rich, Job, Enemies. Occupation: Carter
Voice: Soft and mumbly
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Giant, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 sp. Obsidian (16 gp). Black pearl (700 gp). Amber (40 gp).
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