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Advanced [show]


Lance Bentham, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. His hair is long and brown with streaks of blonde, and is pulled back with small brown clips. His beard is blonde, braided, and well cared for. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Stoic and calm, he prefers to meditate than take action. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He has had some formal music training, and achieved minor success. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends; and obtaining odd cultural human artifacts is his passion

Ideals: Disciplined, Gifted, Artistic. Flaws: Disease. Bonds: Adventurer. Occupation: Carter

Voice: Sore throat, cough

Attributes [hide]

Lance Bentham, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)17 (+3) 10 (+0)16 (+3)
Skills Perception +2, Performance +5
Senses Passive Perception 15
Languages Common, Druidic, Elven, Auran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Bernard Heiser, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears dull brown sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed dagger, just in case. His silver hair is smooth and relatively long. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Bernard is combative with any and all who dare try his patience in the slightest.

History: Bernard was raised in a hard working conservative environment. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has drifted from career to career and currently works as a Baker.

Motivation: He feels that his past leaves him morally obligated to help; and he is unsatisfied with his job

Ideals: Justice. Flaws: Ugly, Shy. Bonds: Job, Criminal record. Occupation: Baker

Voice: Uses lots of figures of speech

Attributes [hide]

Bernard Heiser, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 14 (+2)8 (-1) 10 (+0)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 400 gp. 1 Half-Plate. 1 Masterwork Heavy wooden shield.


Social Check DCs


Dustin Milton, Male Human [Permalink]

Personal [hide]

Description: 6'3" and muscular, this northern man wears tight fighting clothing, which leaves very little to the imagination. His blonde hair, when down, is lengthy. His fierce amber eyes like to dwell on things.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He takes great joy in being the best Brewer in town.

History: He was born into a rich family. His childhood dream was to be a Performer, but he was a colossal failure. He has drifted from career to career and currently works as a Brewer.

Motivation: He has money and likes to spend it; and sabotage a competitor

Ideals: Fighting, Athletic, Persistence. Bonds: Job, Rich. Occupation: Brewer

Voice: Jamaican accent

Attributes [hide]

Dustin Milton, Male Human Fighter 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 10 (+0)12 (+1) 9 (-1)14 (+2)
Skills Athletics +6, Deception +4
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4

Possessions: 300 gp. 1 Masterwork studded leather.


Social Check DCs


Theodoric Livingstone, Male Human [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across his face, he wears a faded coat and loose pants complete with Stetson hat. With bright brown hair and a scraggly beard. He has a dull look in his hazel eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is able to fit into much smaller and tighter spaces than normal.

History: When he was but 5 years old his parents immigrated from the south. He helped his father out around the business and became quite the natural. He became a Dilettante soon after.

Motivation: He wants to meet his childhood hero.

Ideals: Passionate, Gifted. Bonds: Adventurer, Immigrant, Job. Occupation: Dilettante

Voice: American accent

Attributes [hide]

Theodoric Livingstone, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)11 (+0) 11 (+0)14 (+2)
Skills Insight +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: A large tome filled with over one hundred recipes written by a former royal chef. (100 gp).


Social Check DCs


Gerard Whitby, Male Human [Permalink]

Personal [hide]

Description: This southern man wears rags and sports a simple walking cane. His clothes are grease stained in places. He has a small bristly mustache and wavy chestnut hair. His amber eyes are passionate and lively.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born to a pair of adventurers, Gerard grew up listening to his father's many stories. Gerard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's repulsed by the PC; and meet up once more with his childhood friend

Flaws: Shy, Antagonistic. Bonds: Poor, Immigrant, Adventurer, Nature. Occupation: Shoemaker

Voice: Scratchy, weak

Attributes [hide]

Gerard Whitby, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 8
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 11 (+0)17 (+3) 18 (+4)8 (-1)
Skills Animal Handling +6, Persuasion +1
Senses Passive Perception 14
Languages Common, Undercommon, Druidic, Orc
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 700 sp.


Social Check DCs

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