Balimaar Beitz, Male Human [Permalink]
Personal [hide]
Description: He wears a brown small hat and brown clothes. He carries with him a set of monstrous two handed axes on his belt, each one with a amethyst on the hilt. His auburn hair is slicked back into a classic pompadour. He has a tattooed face.
Personality: Cocky and sure of himself, he believes he is the best Herbalist born in the past three hundred years. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Balimaar was born the youngest of three triplets. Through the years after Balimaar was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Balimaar's father didn't care for him much, and the feeling was mutual. Due to his spouse's obsession with being a Mayor they were divorced and he won custody of their son. He worked as a Herbalist, and he later adopted a second son.
Motivation: He feels kind of lost in life; and balancing his hectic life and new herbalist responsibilities is difficult
Ideals: Fighting. Flaws: Antagonistic, Depressed. Bonds: Job, Adventurer, Family. Occupation: Herbalist
Voice: Uses sign language
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 1 Minor magic item.
Hunter Cornish, Male Human [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and carries maces. He wears his hair in dreadlocks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Confrontational and typically high on some drug or another. His job bores him to no end. He has decided to make it more interesting.
History: Hunter was born with his father's beautiful face. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He feels that his past leaves him morally obligated to help; and obtaining odd cultural human artifacts is his passion
Ideals: Fighting. Flaws: Addict. Bonds: Adventurer, Attractive, Criminal record. Occupation: Brewer
Voice: French accent
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 17 (+3) | 16 (+3) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Infernal, Undercommon, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp. 2 Tanglefoot bags. 1 Thunderstones.
Kody Darlington, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. His attire stands in sharp contrast to his shortspear, which is beautifully polished and possesses an ornate carving of a butterfly on it. His chestnut hair is kept up in a ponytail inside a deerstalker hat. His eyes are green.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Kody enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Kody was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: Someone believes him a fraud; and to be a cartwright again
Flaws: Shy, Hedonist. Bonds: Attractive, Enemies, Job. Occupation: Ruler
Voice: Hollow voice
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 14 (+2) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 100 gp.
Arnold Digby, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a white cloak and cross-gartered brown stockings. He has moderate length golden hair. His skin is flawless and his gray eyes scan people very quickly.
Personality: Always inclined to offer people food he seems plenty friendly. Arnold enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He served in the navy to pay for his family's outstanding loans. His mother took him hunting and taught him how to get in the mind of other creatures. He now spends his time doing works of charity.
Motivation: He is content; and he wants nothing more than to rejoin the army
Ideals: Philantrophist. Flaws: Hedonist. Bonds: Attractive, Military, Nature. Occupation: Courier
Voice: pre-pubescent
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 17 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Celestial, Goblin, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: Just what you see.
Guy Rodney, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears light armors faded through time and improper care. His auburn hair is knotted and matted. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Born to a poor family in the city he treasured whatever gifts he got. As a young adult he joined a group advocating for an improvement in Human conditions. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He feels threatened by others.
Flaws: Racist, Fearful. Bonds: Poor, Attractive. Occupation: Sculptor
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 11 (+0) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
