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NPC Generator

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Advanced [show]


Anthony Denholm, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a long, grey, dusty cloak. His black hair and beard is wavy and long. His skin is flawless and his gray eyes scan people very quickly.

Personality: He acts crazy and hedonistic. He has all his life been fascinated with singing.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Anthony abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break; and he desires power and/or immortality

Ideals: Artistic. Flaws: Hedonist. Bonds: Immigrant, Attractive, Slave, Adventurer. Occupation: Scribe

Voice: Soft and mumbly

Attributes [hide]

Anthony Denholm, Male Human Fighter 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 18 (+4)9 (-1) 14 (+2)12 (+1)
Skills Performance +3, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 600 gp.


Social Check DCs


William Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He wears a simple blue robe with brown stripes complete with hood. He carries a battered shield and tarnished pickaxe as well. His silver hair is drawn into a tight pony tail with a rose scrunchie. His amber eyes are slightly larger than normal.

Personality: William is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. When he's not drinking or sleeping the drinks off, he's doing painting.

History: He was born blind and as such lacked many opportunities for work. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk.

Ideals: Fighting, Extrovert, Artistic. Flaws: Disease. Bonds: Adventurer. Occupation: Body Guard

Voice: Italian accent

Attributes [hide]

William Hayhurst, Male Human Fighter 4
Medium (6'5") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)14 (+2) 15 (+2)8 (-1)
Skills Arcana +4, Survival +4
Senses Passive Perception 12
Languages Common, Aquan, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Peter Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears tight fighting clothing, which leaves very little to the imagination. His white hair is heavily combed to the left. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He hates Humans with a passion. As such he is filled with self loathing. Further he is a bit of a stoner and is frequently out of it.

History: Born to a poor family in the city he treasured whatever gifts he got. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's since become an addict/alcoholic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Racist, Addict. Bonds: Attractive, Poor. Occupation: Slave Trader

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Peter Birkenhead, Male Human Fighter 5
Medium (5'3") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)4 (-3) 9 (-1)14 (+2)
Skills Performance +5
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 4000 sp. 1 Breastplate. 1 Breastplate. 1 Masterwork Light wooden shield. 1 Masterwork studded leather.


Social Check DCs


Frederick Blyth, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he dresses in brown turtlenecks beneath a yellow coat with grey slacks. His black hair is greasy and uncared for. He wears large thick round spectacles.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was raised in a plains tribe. At a young age his father died while driving off some goblins. His mother being the stubborn sort decided to stay and helped train him in shortspear use. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Frederick fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Revenge.

Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Nature, Enemies. Occupation: Junk Dealer

Voice: Squeaky

Attributes [hide]

Frederick Blyth, Male Human Fighter 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)6 (-2) 7 (-2)14 (+2)
Skills Performance +4, Sleight of Hand +2
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Roger Lincoln, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He carries with him a set of quarterstaffs on his belt, each one with a ruby on the hilt. His black hair is cut jaggedly and amateurishly. His skin is flawless and his amber eyes scan people very quickly.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born to a pair of adventurers, Roger grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Roger fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels the way he acts is they only way to get by in the world; and he wants to meet his childhood hero

Ideals: Fighting, Impeccable. Flaws: Emotional. Bonds: Attractive, Adventurer. Occupation: Butcher

Voice: Cold and demanding tone

Attributes [hide]

Roger Lincoln, Male Human Fighter 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 17 (+3)15 (+2) 8 (-1)9 (-1)
Skills Intimidation +1, Religion +4
Senses Passive Perception 9
Languages Common, Druidic, Elven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp.


Social Check DCs

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