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Advanced [show]


Odo Carlton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many brown ritualistic tattoos. He wears a well pressed and immaculate suit (or dress). His hair is brown and curly. His eyes are blue and he is always smoking a pipe.

Personality: He likes to make people angry or surprised. He pushes his goals aggressively. He is also a coward if confronted.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. Being a Carter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Money/treasure; and seeks redemption

Ideals: Gifted. Flaws: Antagonistic, Fearful. Bonds: Criminal record, Rich. Occupation: Carter

Voice: Scandinavian accent

Attributes [hide]

Odo Carlton, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 8
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 16 (+3)14 (+2) 12 (+1)14 (+2)
Skills Animal Handling +3, Sleight of Hand +0
Senses Passive Perception 11
Languages Common, Gnoll, Ignan
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 700 sp.


Social Check DCs


Clerebold Atterton, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle, and he perpetually has his bastard sword ready. He has shaved his head bald. He has a dull look in his brown eyes.

Personality: He is a Performer first and foremost. He believes firmly that knowledge should be universal. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born several months after his father was called into army service. When Clerebold reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to be a painter again

Ideals: Fighting. Flaws: Fearful. Bonds: Job, Military. Occupation: Performer

Voice: Smooth and feminine

Attributes [hide]

Clerebold Atterton, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 8 (-1)11 (+0) 14 (+2)12 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 10 pp.


Social Check DCs


Ernest Kendal, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'8" and wears a tight fitting tan shirt and pants. He wears a colorful flower in his silver hair. His eyes are gray and he is always smoking a pipe.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: Born to a poor family in the city he treasured whatever gifts he got. He has had some formal painting training, and achieved minor success. He has since lost track of the people in his past.

Motivation: Regain custody of his daughter.

Ideals: Artistic. Flaws: Mundane. Bonds: Attractive, Family, Poor. Occupation: Sculptor

Voice: Uses sign language

Attributes [hide]

Ernest Kendal, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 12 (+1)11 (+0) 8 (-1)8 (-1)
Skills Medicine +1, Performance +1
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 300 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). A small bag of saffron. (20 gp).


Social Check DCs


Bertram Reid, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears bulky black painted plate armor. He has a very tight haircut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born to loving parents in a slum to the west. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Flaws: Ugly, Insane, Antagonistic. Bonds: Criminal record, Poor. Occupation: Tailor

Voice: Soft and melodious

Attributes [hide]

Bertram Reid, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)14 (+2) 15 (+2)14 (+2)
Skills Acrobatics +3, Persuasion +4
Senses Passive Perception 12
Languages Common, Celestial, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 200 gp. 1 Smokesticks. 1 Antitoxin. 1 Antitoxin.


Social Check DCs


Thomas Jacobs, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'3". He has a large tan mantle and cape that has been intricately interwoven into his red robe, and his gloved hand is found clutching a shortbow. He has a long silver beard with little hanging trinkets. He has gray eyes and a tan hat with a red feather.

Personality: Aggressive, abrasive, and angry, Thomas embodies much of what other species detest in the Humans. He also hits on women, regardless of circumstances.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He was an apprentice working in his mother's forge. He has worked as a Bellfounder like his mother before him.

Motivation: He wants nothing more than to rejoin the army; and he has a rivalry with the church that dominates his actions

Flaws: Antagonistic. Bonds: Has a crush, Religious, Job, Military. Occupation: Bellfounder

Voice: Old Prospector

Attributes [hide]

Thomas Jacobs, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 8 (-1)14 (+2) 13 (+1)12 (+1)
Skills Persuasion +3, Religion +4
Senses Passive Perception 11
Languages Common, Gnoll, Celestial
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 15000 cp.


Social Check DCs

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