Everard Bing, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a large white jacket. His skin is fair and his fingers are delicate and long. He has a very tight haircut. His eyes, though not visible through his cowl, are violet.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He has had some formal poetry training, and achieved minor success. He left for the east, certain he would find work there.
Motivation: Wishes to resurrect an old love; and wants to have a good time and be beloved
Ideals: Optimist, Artistic. Flaws: Forgetful. Bonds: Immigrant, In love. Occupation: Architect
Voice: Low range voice
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 13 (+1) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Undercommon, Ignan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp. Sardonyx (20 gp). 1 Everburning torch. 2 Smokesticks.
Henry Allerton, Male Human [Permalink]
Personal [hide]
Description: This man is dressed in a clean grey cloak covering his clean studded leather, and sports empty pouches on his belt. His hair is cut close to his head. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He speaks before he thinks and is too direct. He works hard and plays hard.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Gifted, Impeccable. Flaws: Insane, Impulsive, Hedonist. Occupation: Mortician
Voice: Low range voice
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 11 (+0) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 2800 sp.
Balimaar Fidget, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a well pressed and immaculate suit (or dress). His moppish white hair is in a traditional bowl cut. His face is scarred and worn.
Personality: He never swears and excessively uses polite adverbs when speaking. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born a particularly ugly child, much to the horror of his parents. After coming to the age of reason, Balimaar took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now owns his own business.
Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk
Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Brewer
Voice: Gruff and masculine
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 16 (+3) | 8 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. 1 Simple lock. 1 Disguise kit.
Theobald Kelsey, Male Human [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Shipwright. With a patchy chestnut beard and wild chestnut hair. He tend to wears goggles to shield his eyes.
Personality: He is irascible and easily irritated. He has a small toy that he constantly fidgets with.
History: He got into the Shipwright business at a young age. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now travels the world, in search of power and loot.
Motivation: He desires power and/or immortality.
Flaws: Antagonistic, Addict. Bonds: Job, Adventurer. Occupation: Shipwright
Voice: Scandinavian accent
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 12 (+1) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 3000 cp. 1 Masterwork Thieves’ tools. 1 Silver holy symbol. 1 Average lock.
Conrad Fidget, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He dresses like a well dressed Scribe does. His hair is silver, silky, and of moderate length. He has gleaming, smiling amber eyes.
Personality: He is overprotective of those who hire his services. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He comes from a rich western family. His childhood dream was to be a Dilettante, but he was a colossal failure. He has worked as a Scribe like his mother before him.
Motivation: He'd like to take his coworkers down a peg; and to unite with his sister
Bonds: Job, Attractive, Guardian, Family, Rich. Occupation: Scribe
Voice: Italian accent
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 12 (+1) | 15 (+2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 15
Languages Common, Abyssal, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 300 gp. Embroidered and bejeweled glove (1000 gp). Large well-done wool tapestry (200 gp). Large well-done wool tapestry (200 gp).
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