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NPC Generator

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Advanced [show]


Roger Clinton, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears very tight pants and wife beaters, though occasionally he sports a black coat. His whole body is exceptionally muscular. He sports a long golden beard, and similarly colored long hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born to a Fletcher, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Sellsword hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: An old rival family wants him found; and many illithids want him driven away

Flaws: Insane. Bonds: Immigrant, Enemies, Family, Poor. Occupation: Sellsword

Voice: Raspy

Attributes [hide]

Roger Clinton, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)5 (-3) 10 (+0)12 (+1)
Skills Medicine +2, Religion -1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 900 sp. 1 Half-Plate.


Social Check DCs


Raymond Stanley, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright grey suits and hats. His long chestnut hair is drawn into a two foot long braid. He wears an eyepatch.

Personality: Abrasive and pushy, he has a hard time making friends. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He dropped out of school before completing his studies. He now owns his own business.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: In love, Job, Adventurer. Occupation: Actor

Voice: Sore throat, cough

Attributes [hide]

Raymond Stanley, Male Human Fighter 4
Medium (5'9") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 14 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 5 (-3)14 (+2) 12 (+1)10 (+0)
Skills Acrobatics +3, Arcana +4
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +4

Possessions: 23000 cp. Amber (110 gp). Freshwater pearl (11 gp). Sard (40 gp). Blue quartz (11 gp). 4 Tanglefoot bags. 4 Holy water. 4 Holy water.


Social Check DCs


Tim Axton, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of ruby and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a slight overbite and is overall scrawny. He wears a colorful flower in his blonde hair. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Tim was raised in a hard working conservative environment. Through the years after Tim was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Tim's mother didn't care for him much, and the feeling was mutual. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Expand his business; and he has money and likes to spend it

Flaws: Antagonistic. Bonds: Rich, Attractive, Adventurer, Job. Occupation: Priest

Voice: Deep voice with rolling R's

Attributes [hide]

Tim Axton, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)10 (+0) 3 (-4)17 (+3)
Skills Insight -2, Performance +5
Senses Passive Perception 6
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 50 pp. 1 Alchemist’s fire. 2 Antitoxin.


Social Check DCs


Bertram Marston, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He wears a green shirt with thin brown vertical stripes and tan pants. He has a hunchback. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. He is baby faced.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: From birth he was tutored by a cruel and relentless mentor. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Miller they were divorced and he won custody of their son. He worked as a Banker, and he later adopted a second son.

Motivation: His spouse's relatives view him with great suspicion; and he loathes his own lifestyle

Ideals: Artistic. Flaws: Ugly, Depressed. Bonds: Family, Mentor. Occupation: Banker

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Bertram Marston, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)12 (+1) 13 (+1)16 (+3)
Skills Animal Handling +3, Persuasion +5
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Odo Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is well dressed, constantly wearing a black suit, brown shirt, and grey tie. His red hair is cut short with large spiked bangs in the front. This violet eyed northerner is not easily forgotten.

Personality: Odo wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is lazy, self-centered, vain, and jealous.

History: Born to a poor family in the city he treasured whatever gifts he got. Like his father and his brother before him, after school he went straight into learning to become a Knight. He inherited the family business which he has now maintained for 4 years.

Motivation: He is not mentally stable, and does not behave rationally; and further expansion of business

Ideals: Disciplined. Flaws: Selfish, Insane. Bonds: Poor, Job. Occupation: Knight

Voice: Hollow voice

Attributes [hide]

Odo Bradshaw, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)16 (+3) 16 (+3)13 (+1)
Skills Arcana +5, History +5
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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