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NPC Generator

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Advanced [show]


Manfred Payton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears tattered old clothes. He has brown hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born in the east, but his parents moved at a very young age to the north. When money was particularly tight he was walking through alleys when he overheard a Brewer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Manfred and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Extrovert. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Brewer

Voice: Thin and wheezing

Attributes [hide]

Manfred Payton, Male Human Fighter 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)8 (-1) 16 (+3)8 (-1)
Skills Performance +1, Religion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Diggory Tinley, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is bristling with hidden weapons, mostly hammers and monstrous two handed axes. With bright golden hair and a scraggly beard. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Flattery will make him almost putty in your hands.

History: Diggory was born with his father's beautiful face. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Recently he has begun working with bootleggers and crooks.

Motivation: He feels that his past leaves him morally obligated to help; and money/treasure

Flaws: Sensitive, Selfish. Bonds: Rich, Criminal record, Attractive. Occupation: Jeweler

Voice: Jittery and nervous

Attributes [hide]

Diggory Tinley, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)8 (-1) 15 (+2)8 (-1)
Skills Acrobatics +3, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 3000 cp. Jasper (60 gp). Violet garnet (800 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ernest Hayley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a black shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. He wears a Stetson hat to cover his moderate length brown hair. His violet eyes are slightly larger than normal.

Personality: He is overprotective of those who hire his services. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born in the north, but his parents moved at a very young age to the east. A few years later when the east was not economically sound they moved to his current location. He got away from his former life and has fallen to alcoholism.

Motivation: To find somewhere to settle down; and he is content

Flaws: Forgetful, Addict, Mundane. Bonds: Guardian, Immigrant. Occupation: Stylist

Voice: Dutch accent

Attributes [hide]

Ernest Hayley, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)10 (+0) 16 (+3)10 (+0)
Skills Acrobatics +3, History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Alex Nibley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is well dressed, constantly wearing a brown suit, tan shirt, and brown tie. His hair is cut close to his head. His brown eyes lackadaisically let the world flow into them.

Personality: Alex is depressed about a lot of things. He tends to be a nihilist. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born at the edge of vast desert. He was an apprentice working in his father's forge. He moves from town to town, unable to find a place to settle.

Motivation: Further expansion of business; and he is unsatisfied with his job

Flaws: Depressed, Impulsive. Bonds: Immigrant, Nature, Job. Occupation: Animal Trainer

Voice: Uses lots of figures of speech

Attributes [hide]

Alex Nibley, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 12 (+1)14 (+2) 10 (+0)11 (+0)
Skills Animal Handling +2
Senses Passive Perception 10
Languages Common, Druidic, Orc
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2700 sp.


Social Check DCs


Trym Brady, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'0". He wears just a tan suit, and his gloved hand is found clutching a monstrous two handed axe. His deerstalker hat is riddled with cuts and holes. He wears an eyepatch.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is obsessed with a lost civilization.

History: The child of a Mayor, who enjoyed hunting, Trym was taken on many hunting expeditions. His mother was a mechanic, and taught him how to fix just about anything. He used his abilities to travel the world and help people.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Ideals: Philantrophist, Persistence. Flaws: Ugly. Bonds: Adventurer, Nature. Occupation: Unemployed

Voice: Hollow voice

Attributes [hide]

Trym Brady, Male Human Fighter 4
Medium (5'0") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 6 (-2)10 (+0) 14 (+2)15 (+2)
Skills Animal Handling +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 50 pp. Iolite (20 gp). Aquamarine (500 gp). Golden yellow topaz (500 gp).


Social Check DCs

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