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NPC Generator

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Advanced [show]


Lance Everly, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears many layers of old clothing at all times. He has styled his red hair well, parting it to the left. He has a tattooed face.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: When he was but 8 years old his parents immigrated from the east. In his 16th year, his parents were killed by a illithids raid, leaving Lance alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Many illithids want him driven away.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Religious, Immigrant, Enemies. Occupation: Locksmith

Voice: Mumbles to self between sentences

Attributes [hide]

Lance Everly, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 17 (+3)12 (+1) 12 (+1)17 (+3)
Skills Persuasion +5, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Gomory Winterbourne, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears yellow leather gloves, a yellow jacket, and tight pants. His chestnut hair is matted, messy, and big. He has several tiny ruby earrings on each ear.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born to a criminal king-pin and mafia family He has had some formal poetry training, and achieved minor success. He has recently gotten a pet goose that steals things from people.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Opinionated, Artistic. Flaws: Ugly. Bonds: Rich, Criminal record. Occupation: Glassblower

Voice: Stutters

Attributes [hide]

Gomory Winterbourne, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)12 (+1) 13 (+1)14 (+2)
Skills Athletics +4, Investigation +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 800 sp. Violet garnet (200 gp).


Social Check DCs


Cory Addington, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a black collared shirt and red pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt, and a wedding ring on his left hand. His red hair is braided into rings. His ears are large.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He always tries to repair and not replace. It was this mentality that drove him into the Ploughman business.

History: Born in the east his family was never financially stable. His mother was a mechanic, and taught him how to fix just about anything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy; and many brigands want him driven away

Ideals: Disciplined, Persistence. Flaws: Ugly. Bonds: In love, Poor. Occupation: Ploughman

Voice: Ums and uhs a lot

Attributes [hide]

Cory Addington, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)11 (+0) 14 (+2)6 (-2)
Skills Persuasion +0, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 600 sp.


Social Check DCs


Frederick Clifford, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He has a large green mantle and cape that has been intricately interwoven into his white robe. He is bald on top and has large chestnut tufts of hair around his ears. This violet eyed westerner is not easily forgotten.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: The child of western immigrants he idolized his father. His father took him hunting and taught him how to get in the mind of other creatures. He used his abilities to travel the world and help people.

Motivation: He feels kind of lost in life; and he desires power and/or immortality

Ideals: Opinionated, Philantrophist. Flaws: Ugly. Bonds: Immigrant, Nature. Occupation: Masseuse

Voice: American accent

Attributes [hide]

Frederick Clifford, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)8 (-1) 14 (+2)13 (+1)
Skills Investigation +1, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Silver pearl (130 gp). 3 Tanglefoot bags. 1 Everburning torch.


Social Check DCs


Hunter Royal, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of sapphire and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. He is bald on top and has large auburn tufts of hair around his ears. His face is scarred and worn.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born several months after his mother was called into army service. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Retire the richest man in the north; and someone believes him a fraud

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Rich, Enemies, Military. Occupation: Hunter

Voice: Mousy voice

Attributes [hide]

Hunter Royal, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)7 (-2) 12 (+1)8 (-1)
Skills History +0, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 pp.


Social Check DCs

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