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NPC Generator

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Advanced [show]


Hugh Walpole, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'3" has a big stupid grin on his face most of the time. He very much looks the part of a Glassblower. He wears a small hat to hide his balding. His eyes, though not visible through his cowl, are blue.

Personality: He is a Glassblower first and foremost. He believes firmly that knowledge should be universal. He is a font of random trivia from the lore and stories he has discovered

History: Born to a poor family in the city he treasured whatever gifts he got. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Glassblower work with an outfit from a few towns over. Glassblower work suited him well, and with each successful project, he earned more gold and more respect from his peers. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep; and further expansion of business

Ideals: Logical. Flaws: Disease, Insomniac. Bonds: Job, Poor. Occupation: Glassblower

Voice: Excited and jittery

Attributes [hide]

Hugh Walpole, Male Human Fighter 4
Medium (6'3") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 14 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 7 (-2)12 (+1) 9 (-1)13 (+1)
Skills Religion +3, Stealth +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: Moonstone (40 gp). Violet garnet (200 gp). Jasper (40 gp).


Social Check DCs


Ralf Windsor, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears bulky blue painted plate armor. He has styled his silver hair well, parting it to the right. He wears crescent spectacles with a black brim.

Personality: He is very quiet and rarely speaks above a whisper. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Ralf was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: A deep hatred of dire rats; and revenge

Flaws: Shy, Antagonistic, Racist. Bonds: Mentor, Enemies. Occupation: Navigator

Voice: Loud with bravado

Attributes [hide]

Ralf Windsor, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)12 (+1) 17 (+3)9 (-1)
Skills Animal Handling +5, Performance +1
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. Bloodstone (30 gp). Amber (50 gp). Banded agate (15 gp).


Social Check DCs


Roger Brownrigg, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he has a large brown mantle and cape that has been intricately interwoven into his green robe. He has done his best to style his white hair to look like a famous performer. He wears round tiny glasses practically rammed into his face.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is harsh and unforgiving.

History: Born in the west his family was never financially stable. His father was very strict, and drilled into him lessons on being the perfect gentleman. After a long history of fighting, Roger and his spouse have recently divorced.

Motivation: He feels the way he acts is they only way to get by in the world; and he's repulsed by the pc

Ideals: Persistence, Impeccable. Flaws: Antagonistic. Bonds: Poor. Occupation: Jeweler

Voice: Shortens vowels

Attributes [hide]

Roger Brownrigg, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 9 (-1)9 (-1) 12 (+1)14 (+2)
Skills Intimidation +4, Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 400 gp. 1 Crowbar. 1 Good lock. 1 Backpack.


Social Check DCs


Gunter Emsworth, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears yellow painted combat armor at almost all times. His red hair is braided into rings. He has gleaming, smiling amber eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: When he was but 4 years old his parents immigrated from the south. When Gunter reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He left for the south, certain he would find work there.

Motivation: Wants to have a good time and be beloved; and he wants nothing more than to rejoin the army

Ideals: Disciplined. Flaws: Shy. Bonds: Immigrant, Military. Occupation: Fortune-teller

Voice: Spits and sputters

Attributes [hide]

Gunter Emsworth, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 17 (+3)14 (+2) 15 (+2)15 (+2)
Skills History +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Ignan
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp.


Social Check DCs


Adam Tickle, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He keeps his silver hair in a flapper bob. He wears crescent spectacles with a black brim.

Personality: Abrasive and pushy, he has a hard time making friends. He is harsh and unforgiving.

History: He was born in the south. Adam was born on a far southern forest where he grew up under the tutelage of his mother, an expert Priest. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Immigrant, Job. Occupation: Priest

Voice: Old Prospector

Attributes [hide]

Adam Tickle, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)13 (+1) 10 (+0)13 (+1)
Skills Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs

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