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NPC Generator

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Advanced [show]


Drogo Hackney, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'5" and is a bit bulky. He is very muscular particularly in the legs. He very much looks the part of a Doctor. His chestnut hair is knotted and matted. His ears are large.

Personality: He dislikes all the random violence that takes place in the west. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born to a Slave Trader, his mother struggled to pay the bills. His mother was a mechanic, and taught him how to fix just about anything. He struck the Doctor job and began his own company from there.

Motivation: He is unsatisfied with his job; and to be a slave trader again

Ideals: Pacifist, Persistence. Flaws: Ugly. Bonds: Job, Poor. Occupation: Doctor

Voice: High pitched and raspy

Attributes [hide]

Drogo Hackney, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)11 (+0) 17 (+3)10 (+0)
Skills Intimidation +2, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2400 sp. 1 Half-Plate.


Social Check DCs


Guy Stapleton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears long strands of sapphire and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has white hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: The child of northern immigrants he idolized his father. He moved from fad to fad and when he turned 15 he discovered dancing. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he is terrified, and will act out of fear

Ideals: Artistic. Flaws: Fearful. Bonds: Rich, Enemies, Immigrant. Occupation: Carpenter

Voice: Spits and sputters

Attributes [hide]

Guy Stapleton, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)16 (+3) 10 (+0)13 (+1)
Skills Sleight of Hand +2, Survival +2
Senses Passive Perception 10
Languages Common, Ignan, Sylvan, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 4 Alchemist’s fire. 2 Smokesticks.


Social Check DCs


Rolf Roscoe, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is dressed in a clean pastel cloak covering his clean studded leather and is in decent physical shape. His brown hair is lengthy and is close to two feet long. He is baby faced.

Personality: He is witty, but his monotone delivery comes off as unnerving He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Sold as a small child to a necromancer, Rolf was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He worked as a nervous Sellsword and found it very stressful. He has worked as a Sellsword like his father before him.

Motivation: He would like to get married and retire; and to be a spy again

Ideals: Joker. Flaws: Fearful. Bonds: Mentor, Job, Has a crush. Occupation: Sellsword

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Rolf Roscoe, Male Human Fighter 5
Medium (5'11") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)10 (+0) 15 (+2)11 (+0)
Skills Athletics +3, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +3

Possessions: 700 gp.


Social Check DCs


Hubert Eastoft, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He keeps his long golden hair kept up in a rat tail. His green unseeing eyes seem to look past you.

Personality: He is calm most of the time but flees social interaction. He is skeptical of what others tell him and is slow to trust.

History: The child of a Interpreter, who enjoyed hunting, Hubert was taken on many hunting expeditions. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption

Flaws: Disease, Shy. Bonds: Nature, Rich, Criminal record. Occupation: Layabout

Voice: Nasally tone

Attributes [hide]

Hubert Eastoft, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 9 (-1)13 (+1) 11 (+0)17 (+3)
Skills Acrobatics +1, Nature +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3

Possessions: 300 gp. Blue star sapphire (500 gp). Citrine (30 gp). Fire opal (500 gp).


Social Check DCs


John Gresham, Male Human [Permalink]

Personal [hide]

Description: 5'7" and muscular, this eastern man wears long strands of topaz and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has moderate length brown hair. His face is covered beneath a completely black helmet.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born into a rich family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Butcher work with an outfit from a few towns over. Butcher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Butcher for hire.

Motivation: A strong sense of loyalty to Human people; and he is greedy

Ideals: Athletic. Flaws: Racist. Bonds: Rich, Job. Occupation: Butcher

Voice: growls and snarls, animalistic

Attributes [hide]

John Gresham, Male Human Fighter 4
Medium (5'7") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)13 (+1) 14 (+2)9 (-1)
Skills Investigation +3, Performance +1
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. Chrysoprase (40 gp).


Social Check DCs

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