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NPC Generator

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Advanced [show]


Simon Tenley, Male Human [Permalink]

Personal [hide]

Description: A 5'5" southern man, he wears baggy black pantaloons and a grey scarf. He wears a feathered hat to cover his moderate length chestnut hair. He is baby faced.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He is the product a well kept family trust fund and as such has never really known need. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Adventurer. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He'd like to take his coworkers down a peg; and he has comitted a past crime that haunts him to this day

Flaws: Mundane. Bonds: Rich, Job, Criminal record. Occupation: Adventurer

Voice: Speaks through clenched teeth

Attributes [hide]

Simon Tenley, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)9 (-1) 13 (+1)10 (+0)
Skills Deception +2, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Reynard Bentham, Male Human [Permalink]

Personal [hide]

Description: He sports blue clothing, slightly heavier than average wear. He is bristling with hidden weapons, mostly shortbows and morningstars. His moppish silver hair is in a traditional bowl cut. He wears an eyepatch.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born in the east. He moved out south to avoid the crime he committed. He left for the east, certain he would find work there.

Motivation: He is a bit of a kleptomaniac; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Ugly, Shy, Fearful. Bonds: Criminal record, Immigrant. Occupation: Merchant

Voice: Puts emphasis on the wrong words

Attributes [hide]

Reynard Bentham, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 11 (+0)15 (+2) 12 (+1)12 (+1)
Skills Arcana +4, History +4
Senses Passive Perception 11
Languages Common, Draconic, Gnome
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 200 gp.


Social Check DCs


Conrad York, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man typically wears blue cloth garments or leather armor and is in decent physical shape. His silver hair is long and unkept. His ears are large.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He got into the Ruler business at a young age. He worked as a nervous Ruler and found it very stressful. He has achieved small success as a Ruler.

Motivation: Wants to open a new tavern.

Ideals: Justice. Flaws: Ugly, Terse. Bonds: Job, Rich. Occupation: Ruler

Voice: Jamaican accent

Attributes [hide]

Conrad York, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 15 (+2)15 (+2) 16 (+3)10 (+0)
Skills Deception +2, Insight +5
Senses Passive Perception 13
Languages Common, Infernal, Celestial
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 2400 sp.


Social Check DCs


Simon Tenley, Male Human [Permalink]

Personal [hide]

Description: A 5'5" southern man, he wears baggy black pantaloons and a grey scarf. He wears a feathered hat to cover his moderate length chestnut hair. He is baby faced.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He is the product a well kept family trust fund and as such has never really known need. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Adventurer. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He'd like to take his coworkers down a peg; and he has comitted a past crime that haunts him to this day

Flaws: Mundane. Bonds: Rich, Job, Criminal record. Occupation: Adventurer

Voice: Speaks through clenched teeth

Attributes [hide]

Simon Tenley, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)9 (-1) 13 (+1)10 (+0)
Skills Deception +2, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Lance Graham, Male Human [Permalink]

Personal [hide]

Description: Standing 6'0", this man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is bald on top and has large blonde tufts of hair around his ears. His eyes, though not visible through his cowl, are brown.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: His father raised him in a mountain cabin. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lance fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He loathes his own lifestyle.

Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Rich, Nature. Occupation: Jeweler

Voice: Nasally tone

Attributes [hide]

Lance Graham, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 12 (+1)8 (-1) 15 (+2)13 (+1)
Skills Insight +4, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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