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NPC Generator

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Advanced [show]


Gunter Lancaster, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a simple brown robe with white stripes complete with hood. He has dyed his greying red hair a little too much giving a sharp red color. His brown eyes lackadaisically let the world flow into them.

Personality: This man loves painting and to teach people painting more than just about anything. As long as the job gets done he does not care how it got done.

History: Gunter was born in the south. At a young age he loved to build and create. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Artistic, Professionalism, Persistence, Gifted. Occupation: Slave Trader

Voice: Hollow voice

Attributes [hide]

Gunter Lancaster, Male Human Fighter 4
Medium (6'2") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)8 (-1) 7 (-2)12 (+1)
Skills Insight +0, Religion +1
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 15000 sp.


Social Check DCs


Adelard Hartford, Male Human [Permalink]

Personal [hide]

Description: He dresses in yellow turtlenecks beneath a green coat with brown slacks. His skin is fair and his fingers are delicate and long. His chestnut hair, when down, is lengthy. His eyes are a pleasant violet.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He plays an instrument quite well.

History: The child of a Tanner, who enjoyed hunting, Adelard was taken on many hunting expeditions. He moved out east to avoid the crime he committed. He has since lost track of the people in his past.

Motivation: He has decided he is irredeemable; and to reunite with his absent mother

Ideals: Artistic. Bonds: Criminal record, Nature, Family. Occupation: Apothecary

Voice: Sleepy voice

Attributes [hide]

Adelard Hartford, Male Human Fighter 4
Medium (5'6") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 13 (+1)10 (+0) 16 (+3)12 (+1)
Skills Athletics +0, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +3

Possessions: 40000 sp. 1 Minor magic item.


Social Check DCs


Conrad Paxton, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Sage. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his hair in dreadlocks. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He dislikes all the random violence that takes place in the east. When he's not drinking or sleeping the drinks off, he's doing singing.

History: Conrad was born with his father's beautiful face. He worked as a nervous Sage and found it very stressful. He has drifted from career to career and currently works as a Sage.

Motivation: Sabotage a competitor.

Ideals: Pacifist, Artistic. Bonds: Attractive, Enemies, Job. Occupation: Sage

Voice: Dutch accent

Attributes [hide]

Conrad Paxton, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 12 (+1)11 (+0) 18 (+4)11 (+0)
Skills Perception +6, Survival +6
Senses Passive Perception 16
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Odo Blyth, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He prefers to wear brown pants and tee shirts. His black hair is cut short. His hazel eyes dart from person to person.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is a ruthless business man, a trait he acquired from his mother.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To share knowledge with the world.

Ideals: Entrepeneur, Logical. Flaws: Secretive, Insane. Occupation: Carter

Voice: Hissing voice

Attributes [hide]

Odo Blyth, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 18 (+4)11 (+0) 13 (+1)11 (+0)
Skills Animal Handling +3, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). A miniature golden chest with tiny emeralds lining the top (140 gp).


Social Check DCs


Drogo Shirley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is dressed in earthy colors with a blue and black handkerchief worn on his right side. He has no hair. His green eyes peer out from beneath his deerstalker blue hat.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was raised in a forest tribe. Drogo liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Drogo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Revenge; and to unite with his brother

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Family, Nature, Enemies. Occupation: Shepherd

Voice: Old thin voice

Attributes [hide]

Drogo Shirley, Male Human Fighter 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 15 (+2)13 (+1) 12 (+1)9 (-1)
Skills Persuasion +1
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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