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NPC Generator

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Advanced [show]


Dustin Conway, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. With bright white hair and a scraggly beard. He is baby faced.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Barkeep arts, while his mother instructed him in etiquette, music and courtly manner. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He used his abilities to travel the world and help people.

Motivation: He doesn't get along with people that don't share his tastes; and money/treasure

Ideals: Optimist, Entrepeneur, Philantrophist, Impeccable. Bonds: Rich. Occupation: Barkeep

Voice: Ums and uhs a lot

Attributes [hide]

Dustin Conway, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)12 (+1) 16 (+3)8 (-1)
Skills Nature +3, Survival +5
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Silver chalice with lapis lazuli gems (40 gp). Brass mug with jade inlays (400 gp). Large well-done wool tapestry (400 gp).


Social Check DCs


Richard Shelly, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears blue trousers with black and brown striped suspenders. He wears various colorful collared shirts. Beneath his clothing is a huge mess of scar tissue. His red hair is braided into rings. He wears a mask on his face.

Personality: He is mildly Human supremacist, though he does not identify as such. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: A powerful brothel owner made him what he is. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.

Motivation: He is terrified, and will act out of fear.

Flaws: Racist, Fearful. Bonds: Slave, Mentor, Criminal record. Occupation: Spice Merchant

Voice: Aggressive tone

Attributes [hide]

Richard Shelly, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)11 (+0) 7 (-2)13 (+1)
Skills Performance +3
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


John Hadleigh, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a shirt that is too small, which lets his gut show, with a ratty yellow coat over it. His hair is blonde and curly. His face is scarred and worn.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is lazy and tries to find solutions quickly.

History: He was born in the south, but his parents moved at a very young age to the north. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He moves from town to town, unable to find a place to settle.

Motivation: He feels threatened by others; and his spouse's relatives view him with great suspicion

Ideals: Joker. Flaws: Ugly, Lazy, Fearful. Bonds: Immigrant. Occupation: Servant

Voice: Shortens vowels

Attributes [hide]

John Hadleigh, Male Human Fighter 4
Medium (5'1") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)15 (+2) 11 (+0)15 (+2)
Skills Insight +2
Senses Passive Perception 10
Languages Common, Gnoll, Halfling
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. Azurite (16 gp). Alexandrite (600 gp). Onyx (50 gp). Brown-green garnet (120 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Lance Alton, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He carries with him a set of pickaxes on his belt, each one with a opal on the hilt. His hair is auburn and curly. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Confrontational and typically high on some drug or another. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: His parents moved while he was still in utero so he is the first generation to be born here. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature pickaxe.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting. Flaws: Addict, Fearful. Bonds: Immigrant, Adventurer. Occupation: Mayor

Voice: Shortens vowels

Attributes [hide]

Lance Alton, Male Human Fighter 4
Medium (5'4") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)15 (+2) 17 (+3)13 (+1)
Skills Arcana +4, Deception +3
Senses Passive Perception 13
Languages Common, Draconic, Gnome
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 30 pp.


Social Check DCs


Solomon Emsworth, Male Human [Permalink]

Personal [hide]

Description: This western man wears a lot of dark rich colors, with gold accents. His clothes are grease stained in places. He has shaved his head bald. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He feeds upon the attention of others.

History: His parents moved while he was still in utero so he is the first generation to be born here. When money was particularly tight he was walking through alleys when he overheard a Shepherd hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the west, certain he would find work there.

Motivation: To get a good night's sleep; and doesn't want to be a shepherd and was forced into it by his family

Flaws: Insomniac, Shy. Bonds: Attractive, Poor, Immigrant. Occupation: Shepherd

Voice: Eastern European accent

Attributes [hide]

Solomon Emsworth, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)18 (+4) 15 (+2)14 (+2)
Skills Medicine +4, Religion +6
Senses Passive Perception 12
Languages Common, Goblin, Auran, Orc, Halfling
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs

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