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NPC Generator

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Advanced [show]


Jocelyn Atterton, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'0" and wears a white coat over a grey low-cut shirt, and a feathered hat upon his head. His right leg appears badly burned and disfigured. He wears his hair in dreadlocks. He tend to wears goggles to shield his eyes.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Jocelyn was born in the north. At a young age he loved to build and create. His mother took him hunting and taught him how to get in the mind of other creatures. Being a Brewer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To prove his worth to the world.

Ideals: Persistence. Flaws: Impulsive. Bonds: Criminal record, Nature. Occupation: Brewer

Voice: Jittery and nervous

Attributes [hide]

Jocelyn Atterton, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)17 (+3) 17 (+3)10 (+0)
Skills Medicine +5
Senses Passive Perception 13
Languages Common, Goblin, Aquan, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1600 sp.


Social Check DCs


Dustin Ramsey, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft brown waves gently in the breeze. He wears his golden hair down. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He can speak with the recently deceased. Energy wise he seems alert and responsive.

History: He was born blind and as such lacked many opportunities for work. He helped his mother out around the business and became quite the natural. He has achieved small success as a Sailor.

Motivation: He is greedy.

Ideals: Gifted, Professionalism. Flaws: Disease. Bonds: Rich, Job. Occupation: Sailor

Voice: Voice breaks

Attributes [hide]

Dustin Ramsey, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 7
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 11 (+0)8 (-1) 9 (-1)16 (+3)
Skills Persuasion +5, Sleight of Hand -1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0

Possessions: 300 gp.


Social Check DCs


Bertram Yeardley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man dresses well, typically a more casual-formal manner. His hair is golden and very short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: He was born the only child of a wealthy merchant. A gifted student he started as a Bowyer, but he got bored and became a Brewer. He has achieved small success as a Brewer.

Motivation: Wants to open a new tavern; and several ex partners dislike his way of doing things and want revenge

Ideals: Gifted, Entrepeneur. Bonds: Attractive, Enemies, Job. Occupation: Brewer

Voice: Forgets to breathe while speaking

Attributes [hide]

Bertram Yeardley, Male Human Fighter 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)11 (+0) 5 (-3)13 (+1)
Skills Medicine -1, Sleight of Hand +5
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 9000 sp. 1 Minor magic item.


Social Check DCs


Aldous Marston, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a green vest and prefers grey and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He has done his best to style his blonde hair to look like a famous performer. His violet eyes dart from person to person.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Aldous was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortbow.

Motivation: His relatives are trying to arrange a marriage; and find a way to reverse the transformation of his brother

Ideals: Joker. Flaws: Ugly. Bonds: Family, Poor, Adventurer. Occupation: Detective

Voice: American accent

Attributes [hide]

Aldous Marston, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)12 (+1) 7 (-2)14 (+2)
Skills Arcana +3, Persuasion +4
Senses Passive Perception 8
Languages Common, Goblin
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp.


Social Check DCs


Randal Atterton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His long red hair is drawn into a two foot long braid. He wears a mask on his face.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Gifted from a young age, Randal studied abroad. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Since then, he has sought to make the best of life.

Motivation: To end his boredom; and he feels the way he acts is they only way to get by in the world

Ideals: Optimist, Gifted, Impeccable. Flaws: Mundane. Bonds: Attractive. Occupation: Glassblower

Voice: Speaks with a cold

Attributes [hide]

Randal Atterton, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 9 (-1)9 (-1) 12 (+1)12 (+1)
Skills Acrobatics +1, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +3

Possessions: 100 gp.


Social Check DCs

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