Shane Beckwith, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He is dressed in a clean brown cloak covering his clean studded leather. His black hair is greasy and uncared for. His eyes are violet and he is always smoking a pipe.
Personality: He speaks before he thinks and is too direct. He is a very good compulsive liar and kleptomaniac.
History: Born to a pair of adventurers, Shane grew up listening to his mother's many stories. He was an apprentice working in his mother's forge. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sword.
Motivation: To be a Glassblower again; and expand his business
Flaws: Ugly, Impulsive. Bonds: Criminal record, Adventurer, Job. Occupation: Dyer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 46 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 17 (+3) | 10 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 600 gp.
Don Kimberly, Male Human [Permalink]
Personal [hide]
Description: This man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a penchant for wearing a ring with an oversized sapphire on his left hand. He has wavy white hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born in the north, but his parents moved at a very young age to the south. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and to get a good night's sleep
Ideals: Passionate, Philantrophist. Flaws: Insomniac. Bonds: Rich, Immigrant. Occupation: Barrister
Voice: Spits words with contempt
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 10 (+0) | 7 (-2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
Possessions: 400 gp.
Odo Copeland, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is dressed in an above average manner. His black hair is cut jaggedly and amateurishly. He is very pretty but has cold, dead eyes.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is lazy and tries to find solutions quickly.
History: He was born several months after his mother was called into army service. As a young adult he joined a group advocating for an improvement in Human conditions. He was granted martial powers by his dying sister.
Motivation: Human compassion; and a strong sense of loyalty to human people
Ideals: Gifted. Flaws: Lazy, Racist. Bonds: Attractive, Military. Occupation: Barkeep
Voice: Excited and jittery
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 10 (+0) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
Possessions: 20000 sp. 1 Minor magic item.
Frederick Rayden, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears skinny pants and wears a violet and tan robe with the hood down. His hair is chestnut and very short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Born in a small village he learned the ways of the warrior from his father. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Frederick fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and obtaining odd cultural human artifacts is his passion
Ideals: Justice, Philantrophist, Fighting. Flaws: Insane, Greedy. Occupation: Bellfounder
Voice: Jittery and nervous
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 6 (-2) | 13 (+1) | 13 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: 6000 cp.
Randal Palomarez, Male Human [Permalink]
Personal [hide]
Description: 5'4" and muscular, this southern man dresses in collared shirts and wears a proper scarf over his head. He has moderate length silver hair. His face is scarred and worn.
Personality: He is a hateful person. He taunts others and blames them for his problems. A true patriot, Randal would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. After a long history of fighting, Randal and his spouse have recently divorced.
Motivation: Retire the richest man in the south.
Ideals: Athletic, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Herbalist
Voice: Mousy voice
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 40 pp.
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Their contribution stands as a beacon of hope for all adventurers!
