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Advanced [show]


Tim Landon, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition, and he perpetually has his scimitar ready. He keeps his long black hair kept up in a rat tail. He wears crescent spectacles with a black brim.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is obsessed with a lost civilization.

History: Born to a poor family in the city he treasured whatever gifts he got. He was an athlete and attended two major summer competitions. He never won. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Ideals: Fighting, Athletic. Flaws: Emotional. Bonds: Poor, Adventurer. Occupation: Beggar

Voice: Slow speaker

Attributes [hide]

Tim Landon, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)16 (+3) 11 (+0)9 (-1)
Skills Acrobatics +5, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Druidic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +2

Possessions: 3100 sp.


Social Check DCs


Guy Myerscough, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is generally shirtless and showing off his tattooed chest. He wears a deerstalker hat to cover his moderate length black hair. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He snorts whenever he laughs or is feeling confident. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born in the east, but his parents moved at a very young age to the south. Like his father and his brother before him, after school he went straight into learning to become a Mercenary. He has worked as a Mercenary like his father before him.

Motivation: He is unsatisfied with his job; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Joker. Bonds: Poor, Immigrant, Job, Enemies. Occupation: Mercenary

Voice: Uses lots of figures of speech

Attributes [hide]

Guy Myerscough, Male Human Fighter 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)15 (+2) 11 (+0)10 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 10
Languages Common, Orc, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 5000 sp. Jasper (80 gp).


Social Check DCs


Bernard Prescott, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a blue feathered hat and blue clothes. His hair is cut close to his head. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Abrasive and pushy, he has a hard time making friends. He has all his life been fascinated with music.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Courier arts, while his mother instructed him in etiquette, music and courtly manner. His first spouse was a Marshal, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He moves from town to town, unable to find a place to settle.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Immigrant, Attractive, Rich, Family. Occupation: Courier

Voice: Mumbles to self between sentences

Attributes [hide]

Bernard Prescott, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 10 (+0)14 (+2) 13 (+1)17 (+3)
Skills Investigation +4, Stealth +4
Senses Passive Perception 11
Languages Common, Giant, Infernal
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Drogo Ashley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a lot of dark rich colors, with gold accents. His brown hair has been sun bleached extensively. He has hazel eyes and a violet hat with a red feather.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is obsessed with his god.

History: Born in the west to a Blacksmith, Drogo learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Blacksmith for the past few years.

Motivation: He is compelled to act according to his religious beliefs; and wants to work out more often

Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Religious, Job. Occupation: Blacksmith

Voice: Slurs words

Attributes [hide]

Drogo Ashley, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)10 (+0) 13 (+1)15 (+2)
Skills Religion +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 600 sp. 1 Half-Plate. 1 Breastplate. 1 Chain shirt.


Social Check DCs


Theodoric Tatum, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'0" and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His left leg appears badly burned and disfigured. His hair is auburn and very short. He has gleaming, smiling hazel eyes.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Theodoric was born the youngest of three triplets. Through the years after Theodoric was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Theodoric's mother didn't care for him much, and the feeling was mutual. Recently he has begun working with bootleggers and crooks.

Motivation: Doesn't want to be a Server and was forced into it by his family; and a rival would like him out of the picture

Flaws: Antagonistic. Bonds: Criminal record, Slave, Family. Occupation: Server

Voice: Hard of hearing, loud

Attributes [hide]

Theodoric Tatum, Male Human Fighter 5
Medium (6'0") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 17 (+3)13 (+1) 10 (+0)16 (+3)
Skills Athletics +3, Medicine +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 700 gp. Malachite (13 gp). Deep blue spinel (300 gp). Smoky quartz (60 gp). 1 Minor magic item.


Social Check DCs

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