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NPC Generator

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Advanced [show]


Alex Kinsley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears baggy grey pantaloons and a black scarf. His hair is black and curly. His amber unseeing eyes seem to look past you.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His martial abilities were realized during a raid on his village. He used his abilities to travel the world and help people.

Motivation: Meet up once more with his childhood friend; and he feels threatened by others

Ideals: Gifted, Philantrophist. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Carter

Voice: High pitched, excited

Attributes [hide]

Alex Kinsley, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)5 (-3) 11 (+0)13 (+1)
Skills Athletics +4, History -1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2000 cp. Solid gold idol (600 gp).


Social Check DCs


Clerebold Peyton, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Cartwright does. His golden hair is styled in orderly dreadlocks. He wears large thick round spectacles.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: When he was but 4 years old his parents immigrated from the south. In his 11th year, his parents were killed by a illithids raid, leaving Clerebold alone in the world. After a stint in an orphanage, he was adopted. He tends to his Cartwright job now, and dutifully fulfills any obligations he has.

Motivation: Someone believes him a fraud; and he has comitted a past crime that haunts him to this day

Ideals: Artistic. Bonds: Job, Criminal record, Immigrant, Enemies. Occupation: Cartwright

Voice: Dutch accent

Attributes [hide]

Clerebold Peyton, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)17 (+3) 4 (-3)11 (+0)
Skills Athletics +3, Intimidation +2
Senses Passive Perception 7
Languages Common, Goblin, Druidic, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3000 sp.


Social Check DCs


Dustin Rutherford, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing a long, red cloak. His blonde hair is knotted and matted. His amber eyes peer out from beneath his top red hat.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Dustin is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Bonds: Job, Family, Rich. Occupation: Ploughman

Voice: Spits and sputters

Attributes [hide]

Dustin Rutherford, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 14
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 16 (+3)13 (+1) 15 (+2)15 (+2)
Skills Acrobatics +6, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +6

Possessions: Just what you see.


Social Check DCs


Bertram Perry, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears just a brown suit. His blonde hair is greasy and uncared for. This blue eyed southerner is not easily forgotten.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born to a pair of adventurers, Bertram grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Human compassion; and he's looking for his big break

Flaws: Ugly, Impulsive, Racist. Bonds: Adventurer, Job. Occupation: Tailor

Voice: Soothing and warm

Attributes [hide]

Bertram Perry, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)16 (+3) 13 (+1)7 (-2)
Skills Religion +5, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Gunter Marley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears rags and sports a simple walking cane. His hair, while still mostly white, has prominent grey streaks. He has a dull look in his violet eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has a small toy that he constantly fidgets with.

History: Gifted from a young age, Gunter studied abroad. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He got away from his former life and has fallen to alcoholism.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to pay off his debts

Ideals: Gifted. Flaws: Addict. Bonds: Poor, Nature, Debt, Adventurer. Occupation: Locksmith

Voice: Speaks with lips pursed

Attributes [hide]

Gunter Marley, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 17 (+3)12 (+1) 12 (+1)17 (+3)
Skills Medicine +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 1800 sp.


Social Check DCs

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