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NPC Generator

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Advanced [show]


Dean Hamilton, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and he perpetually has his glaive ready. His hair is short and auburn. His eyes are a pleasant amber.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born to a pair of adventurers, Dean grew up listening to his father's many stories. His divine abilities were realized during a raid on his village. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero.

Ideals: Fighting, Optimist, Gifted. Bonds: Religious, Adventurer. Occupation: Mortician

Voice: Scratchy, weak

Attributes [hide]

Dean Hamilton, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)12 (+1) 11 (+0)10 (+0)
Skills Intimidation +2, Nature +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Gunter Van Es, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is golden and curly. His eyes are likewise blue.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a ruthless business man, a trait he acquired from his father.

History: From birth he was tutored by a cruel and relentless mentor. He was an athlete and attended two major summer competitions. He never won. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the east; and wants to work out more often

Ideals: Philantrophist, Entrepeneur, Athletic. Bonds: Mentor. Occupation: Ploughman

Voice: Uses sign language

Attributes [hide]

Gunter Van Es, Male Human Fighter 4
Medium (5'7") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)12 (+1) 13 (+1)14 (+2)
Skills Arcana +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Guy Heiser, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears tattered old clothes. He has a very tight haircut. His fierce violet eyes like to dwell on things.

Personality: He is calm most of the time but flees social interaction. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He dropped out of school to support his sick father, and resented it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Logical. Flaws: Ugly, Shy. Bonds: Rich, Family. Occupation: Jeweler

Voice: Rolls R's

Attributes [hide]

Guy Heiser, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)15 (+2) 12 (+1)13 (+1)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Undercommon, Infernal
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 600 sp.


Social Check DCs


Guy Clapham, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears many layers of old clothing at all times. He wears a small hat to cover his moderate length chestnut hair. His amber eyes dart from person to person.

Personality: Guy wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gifted student he started as a Fletcher, but he got bored and became a Farmer. He was recently attacked on the road and savagely beaten by bandits.

Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion

Ideals: Disciplined. Flaws: Ugly, Disease. Bonds: Poor, Family, Job. Occupation: Farmer

Voice: Uses sign language

Attributes [hide]

Guy Clapham, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 12 (+1)10 (+0) 18 (+4)15 (+2)
Skills History +2
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Gomory Churchill, Male Human [Permalink]

Personal [hide]

Description: Standing 5'3", this man wears bulky black painted plate armor. His hair is cut close to his head. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is mildly Human supremacist, though he does not identify as such. He is a bit of a xeno-phobe, disliking non-Humans.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Shoemaker and was forced into it by his family; and he loathes his own lifestyle

Ideals: Gifted. Flaws: Racist, Depressed. Bonds: Family. Occupation: Shoemaker

Voice: Pronounces difficult words wrong

Attributes [hide]

Gomory Churchill, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)5 (-3) 12 (+1)16 (+3)
Skills Arcana -1, Investigation -1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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