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NPC Generator

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Advanced [show]


Tim Vance, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man dresses in collared shirts and wears a proper scarf over his head. He has brown hair. He has a dull look in his gray eyes.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is lazy, self-centered, vain, and jealous.

History: Gifted from a young age, Tim studied abroad. After coming to the age of reason, Tim took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted psionic powers by his dying brother.

Motivation: To reunite with his absent mother; and wants to raise his children well

Ideals: Gifted. Flaws: Ugly, Selfish. Bonds: Family. Occupation: Bellfounder

Voice: Farmer accent

Attributes [hide]

Tim Vance, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)7 (-2) 13 (+1)16 (+3)
Skills Intimidation +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 4 Alchemist’s fire. 6 Acid flasks.


Social Check DCs


Guy Conway, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has styled his blonde hair well, parting it to the left. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: Guy is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He got into the Marshal business at a young age. His father had invested heavily in several trade routes and wanted him to inherit them. He now owns his own business.

Motivation: Wants to open a new tavern; and he has money and likes to spend it

Ideals: Extrovert. Flaws: Ugly. Bonds: Rich, Enemies, Job. Occupation: Marshal

Voice: French accent

Attributes [hide]

Guy Conway, Male Human Fighter 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 14 (+2)9 (-1) 12 (+1)17 (+3)
Skills Acrobatics +2, Persuasion +6
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +6

Possessions: 600 gp.


Social Check DCs


Ernest Eastoft, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He likes to wear grey tank tops with blue pants. He wears his hair in dreadlocks. His gray eyes are passionate and lively.

Personality: Ernest is depressed about a lot of things. He tends to be a nihilist. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has never given up on his painting dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Artistic, Fighting. Flaws: Depressed. Bonds: Attractive, Religious. Occupation: Marshal

Voice: Tuts and clicks tongue

Attributes [hide]

Ernest Eastoft, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)11 (+0) 15 (+2)17 (+3)
Skills History +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Norman Lindsay, Male Human [Permalink]

Personal [hide]

Description: A 5'3" eastern man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His chestnut hair is greasy and uncared for. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He helped his father out around the business and became quite the natural. He has worked as a Priest like his father before him.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Ugly, Racist, Mundane. Bonds: Rich, Job. Occupation: Priest

Voice: Aggressive tone

Attributes [hide]

Norman Lindsay, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)16 (+3) 10 (+0)9 (-1)
Skills Medicine +2, Religion +5
Senses Passive Perception 10
Languages Common, Auran, Draconic, Terran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 3200 sp.


Social Check DCs


Roger Hamilton, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. His skin is fair and his fingers are delicate and long. His brown hair is kept up in a ponytail inside a top hat. He has a tattooed face.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born in the north to a Performer, Roger learned a great deal about his father's area of expertise. In his 15th year, his parents were killed by a goblins raid, leaving Roger alone in the world. After a stint in an orphanage, he was adopted. He has worked as a Performer like his father before him.

Motivation: He doesn't get along with people that don't share his tastes; and he'd like to take his coworkers down a peg

Ideals: Impeccable. Flaws: Shy, Impulsive. Bonds: Job, Enemies. Occupation: Performer

Voice: Australian accent

Attributes [hide]

Roger Hamilton, Male Human Fighter 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)15 (+2) 15 (+2)15 (+2)
Skills Intimidation +4, Survival +4
Senses Passive Perception 12
Languages Common, Orc, Goblin
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 38000 sp. Violet garnet (1100 gp). Deep green spinel (80 gp). Moonstone (70 gp).


Social Check DCs

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